Resident Evil 9 Requiem Keeps Coming Up Among TGA Players, Sparking Debate

·作者: September·newsDetail.views: 2,340 留言

According to Gamersky, The Game Awards recently started a social media thread asking players to name their top five games of the year so far. The replies quickly became an informal community shortlist, with 007 First Light, Resident Evil 9: Requiem, Assassin's Creed 4: Black Flag Memory Remake, Shizhi Existence, Nioh 3, and The Adventures of Elliot: The Millennium Tales appearing frequently in player and creator picks.

The thread is not being dominated by a single genre or production model. 007 First Light and Resident Evil 9: Requiem have the clearest big-budget pull, while Assassin's Creed 4: Black Flag Memory Remake is drawing attention from both new and returning players through its reinterpretation of a classic pirate adventure. That appeal is straightforward: a known pirate adventure being reworked for a current audience.

The frequent mentions of Resident Evil 9: Requiem make sense. The series already has enough influence to put any major entry in the annual awards conversation, and the previously revealed gameplay innovations have given players a clearer reason to keep it on their lists. For players who tend to favor smaller independent games, a title of this scale raises a different question: whether its ideas can turn early interest into play that holds up hour by hour.

Nioh 3, the new game from Team Ninja, has also appeared on many player lists. It continues the studio's high-difficulty action direction while adding more elements drawn from Japanese history and mythology. For players drawn to demanding action games, its appeal is easy to see, especially with that stronger emphasis on historical atmosphere and mythological expression.

The broader takeaway is that the 2026 field still looks unsettled. Games outside the usual AAA lane, such as Shizhi Existence and The Adventures of Elliot: The Millennium Tales, are also getting attention, which suggests that player standards for game-of-the-year discussion are becoming broader. Size alone is not deciding what gets discussed. For players with Steam libraries full of smaller pixel-driven works, that shift matters: games with real craft have a better chance of being taken seriously in the same awards conversation.

There is still some time before the 2026 TGA Game of the Year winner is officially announced, and the field may change once more major releases arrive. For now, these names are better treated as a watchlist than a final verdict. The eventual winner will still need to prove that the full experience can support the early attention.

This article was produced and published by Gamersky. Reposting without permission is prohibited.

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