Resident Evil Requiem

Resident Evil Requiem

Resident Evil Requiem combina investigaciones, puzles, combates y gestión de recursos con perspectiva alternable en primera y tercera persona. Por $40.05 en Eneba, ofrece una aventura individual centrada en las historias entrelazadas de Grace y Leon. Considera si ese enfoque de survival horror encaja con lo que buscas y con tu presupuesto. El precio actual en Steam es 69,99 US$; compáralo con la oferta de 69,99 US$ en Eneba antes de decidir dónde comprar.

Cargando ofertas de tiendas
95%Reseñas de Steam109,1 mil reseñas92Metacritic/10089OpenCritic/100
Lanzamiento: Feb 26, 2026
Survival Horror · Zombies · Horror · Third-Person Shooter · Action
Resident Evil Requiem Steam Key (PC) GLOBAL·Plataforma:Steam·-43%desde~ $40.05Ahorra 29,94 US$ frente a SteamComprar
Resident Evil Requiem Standard Edition Steam CD Key·Plataforma:Steam·~ $78.55-47%desde~ $41.48(~ €36.95)Comprar
Resident Evil: Requiem ROW·Plataforma:Steam·-40%desde~ $42.07(~ €37.48)Comprar
Resident Evil Requiem PC (North America)·Plataforma:Steam·~ $73.09-40%desde~ $43.89Comprar
·Plataforma:Steam·~ $69.99-37%~ $43.99Comprar
·Plataforma:Steam·~ $69.99-30%~ $48.99Comprar
·Plataforma:Steam·~ $69.99-18%~ $57.39Comprar
Resident Evil Requiem·Plataforma:Steam·~ $69.99-17%desde~ $58.04Comprar
Mínimo histórico ~ 39,85 US$Incluye Steam y tiendas de terceros
Cargando ofertas de tiendas
Precio deseado
Configura un objetivo y recibe un correo cuando una oferta disponible en la región seleccionada sea igual o inferior a ese importe.

Historial de precios

Últimos 36 meses · actualizado a diario
Mínimo histórico~ 39,89 US$2026-09Mínimo actual entre tiendas~ 40,05 US$Enebarespecto al mínimo histórico+0%
~ 45,47 US$~ 55,05 US$~ 64,62 US$~ 74,19 US$25-1026-0126-0426-0726-10~ 39,89 US$

Los precios cubren Steam y 39 tiendas autorizadas; solo se cuentan ofertas regulares. La gráfica muestra los mínimos semanales del mercado y el precio oficial de Steam de los últimos 36 meses.

01Acerca de Resident Evil Requiem

Explora los horrores de Raccoon City con Grace, analista del FBI, y Leon, agente cuyas historias entrelazadas ofrecen estilos distintos de survival horror. El combate, las investigaciones y los puzles requieren gestionar recursos. Puedes alternar entre primera y tercera persona. Los jugadores de Steam lo valoran con un 95%% de opiniones positivas entre 109.106 reseñas. Fecha de lanzamiento: 26 de febrero de 2026.

Equipo

Desarrollador
CAPCOM Co., Ltd.
Distribuidora
CAPCOM Co., Ltd.
Voz
安杰拉·桑塔阿尔巴诺 · 尼克·阿波斯托莱德斯

Reseñas de jugadores de Steam

95%positivoExtremadamente positivas109.106 Reseñas de Steam

Mínimo registrado en 36 meses

39,89 US$2026-09-17 · FanaticalJuego base · mismos datos que el gráfico anterior; historial en USD, no mínimo regional de Steam.

Idiomas disponibles

IdiomaInterfazSubtítulosAudio
Chino simplificadoSíSíSí
Chino tradicionalSíSí—
InglésSíSíSí
Mostrar 11 idiomas más
IdiomaInterfazSubtítulosAudio
FrancésSíSíSí
ItalianoSíSíSí
AlemánSíSíSí
EspañolSíSíSí
ÁrabeSíSí—
Español (Latinoamérica)SíSíSí
Portugués (Brasil)SíSíSí
PolacoSíSí—
RusoSíSíSí
JaponésSíSíSí
CoreanoSíSí—

Datos de la versión de Steam para PC · 2026-10-20

02Antes de comprar

Modo y mando

En Steam para PC es para un jugador y ofrece compatibilidad completa con mando.

Idioma

Incluye interfaz en español, con audio completo y subtítulos.

03Preguntas frecuentes

¿Quiénes son los protagonistas?

La analista del FBI Grace Ashcroft y el agente Leon S. Kennedy protagonizan historias entrelazadas.

¿Qué ofrece su jugabilidad?

Combina combate, investigaciones, puzles y gestión de recursos dentro del survival horror.

¿Se puede cambiar la perspectiva?

Puedes cambiar entre la vista en primera y tercera persona.

8.5
Puntuación global
Valoraciones externas95%Reseñas de Steam109,1 mil reseñas92Metacritic/10089OpenCritic/100
Gráficos
9.5
Sonido
8
Jugabilidad
9
Historia
7.5
Contenido
6.5

“Here's the pitch: two horror games in one. Grace's chapters have you holding your breath; Leon's hand you a hatchet to swing back. Want both flavors plus free first/third-person swapping? You'll love it. Only want unbroken dread? Go in warned.”

Nuestro veredicto

Where 92 sits: above 7 and Village, a breath short of 4

Drop Requiem into the series' coordinate grid and the spot is clear. A Metacritic 92 cleanly tops Resident Evil 7's 86 and Village's 84, proof it walks the horror-action fusion road more steadily than either forebear. It still cannot touch the 96 ceiling of Resident Evil 4 — the franchise peak remains the mountain nobody gets around. Add six million copies sold in roughly seventeen days, the fastest in series history, and a 95% Overwhelmingly Positive Steam rating, and this reads as a launch that won on both fronts at once: commerce and reception, the kind of double win the series has rarely pulled off so cleanly.

Requiem's place in the series timeline

As the ninth mainline entry, its largest historical mark is being the first to fold both product lines — horror and action — squarely into a single game rather than forcing a choice between them.

That ambition alone earns a line in the ledger, regardless of how the final scores shake out. For years the series has swung like a pendulum, lurching toward dread in one game and toward spectacle in the next; Requiem is the first to stop choosing and try to hold both at once. The fact that it largely succeeds is what makes the 92 feel earned rather than inflated.

Who should dive, and who should wait

So who is it for? If you are the kind of Resident Evil fan who wants to be scared breathless and then pick up a weapon and swing back, who can take the cold-to-hot lurch from horror to action mid-game, this game is all but tailored to you — go in eyes closed.

The free first/third-person swap also lets you dial the experience to your own comfort: stay first person when you want the dread maxed out, flip to third when motion sickness creeps in or you simply want a clear look at the fight. The controls hand you that authority instead of locking you into one designer's idea of how the game should feel, and for a horror title that flexibility is more valuable than it sounds.

Built for players who like the hot-and-cold rhythm

A few people, though, should think before they buy. First, anyone who wants unbroken pure horror and bristles at Leon's action breaking the suffocation — that action thread may be a subtraction rather than an addition for you, no matter how well it is built.

Second, anyone who weighs post-credits longevity heavily; the launch lacks a Mercenaries-style mode and the long tail is thin, and the promised story DLC is still months out and unpriced. If "how many hours will this keep me busy" is high on your checklist, the honest answer is: one excellent run, and then not much until that expansion actually lands. Against the Silent Hill 2 remake and its single-minded run of pure psychological dread, Requiem wins on scale and on the richness of its action thread — but on undisturbed, nothing-interrupts-it horror immersion, it is the one that chose to step aside. That is not a flaw so much as a different goal: one game wants to suffocate you for ten hours straight, the other wants to put you through an emotional rollercoaster of fear and release. Neither is wrong; they are simply after different things.

Decide which of the two you actually want from a Resident Evil — the kind that keeps you pinned in fear from start to finish, or the kind that scares you and thrills you by turns — and then decide whether to board now. Whichever camp you fall into, though, this is a horror release that 2026 simply will not let you ignore.

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