Assetto Corsa
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Assetto Corsa Reviews

PC
Assetto Corsa v1.16 introduces the new "Laguna Seca" laser-scanned track, 7 new cars among which the eagerly awaited Alfa Romeo Giulia Quadrifoglio! Check the changelog for further info!
92%Steam Reviews135.6K reviews85Metacritic/10069OpenCritic/100
Released: Dec 19, 2014
Racing · Automobile Sim · Simulation · Multiplayer · Driving
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Price History

Past 36 months · Updated daily
Historical Low$1.542024-07Current Low Across Stores$4.00GameBilletvs. Historical Low+160%
$7.60$12.13$16.66$21.1925-0925-1226-0326-0626-09$3.41

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

Credits

Developer
Kunos Simulazioni
Publisher
505 Games
8.7
Overall Score
External ratings92%Steam Reviews135.6K reviews85Metacritic/10069OpenCritic/100
Graphics
8.4
Audio
9.2
Gameplay
9.5
Story
7
Content
9

Hardcore driving simulator from a studio inside a real racetrack, nine years of community mods sustaining a sim Bible

Our Verdict

Add it all together and Assetto Corsa is a sim racing landmark — a hardcore driving simulator from a studio housed inside a real racetrack, sustained by nearly a decade of community mods into something close to a driving Bible. It is not for everyone, and it never tried to be. It is a precision instrument for people who care about how a car truly behaves, and on that narrow, deep ground it is close to untouchable.

A Benchmark for Driving Fidelity

What makes Assetto Corsa special is the purity of its priorities. Where other racing games chase open worlds, cinematic campaigns, and mass-market accessibility, Kunos poured everything into one thing: making the act of driving as real as software allows. The laser-scanned tracks, the manufacturer-calibrated cars, the physics model trusted by professionals — all of it serves that single goal, and the result is a driving feel that has become a reference point for the entire genre. The IGN 9.5, the Steam "Overwhelmingly Positive" rating, and the record-breaking player numbers a decade on are all downstream of that uncompromising focus.

The open platform is the second half of the achievement. By building a moddable foundation rather than a sealed product, Kunos created something that its own community could keep improving indefinitely — better graphics, more cars, more tracks, more scenarios — so that the game has not aged so much as continuously renewed itself. Five thousand community cars, eight hundred community tracks, and a visual overhaul that keeps a 2014 engine looking modern are the proof. It is a model of longevity that closed, finished games simply cannot match.

Who Should Buy It

This is for the driving enthusiast with the gear to appreciate it — anyone with a wheel-and-pedal setup, ideally VR, who wants the most authentic driving feel available and is willing to tinker. If the idea of learning a car through your hands, dialing in a setup, shaving tenths off a lap on a perfectly reproduced Nordschleife, and assembling your own modded dream sim sounds like a hobby rather than a hassle, Assetto Corsa is close to essential. It is the natural home for fans of iRacing, rFactor 2, and serious sim racing who want an open platform with a limitless content well, and a genuine tool for anyone who races competitively or wants to train like they do. It rewards investment more richly than almost any game of its kind, and the community around it is deep, knowledgeable, and generous with the guides and mods that turn a bare simulator into a personalized dream rig. If driving itself is the hobby, this is the deepest expression of it available.

It is also, uniquely, a game with real-world transfer: the skills you build here are real, the tracks are real, and the muscle memory carries over to actual driving in a way almost no other game can claim.

Who Should Skip It, and How to Start

The caveats are blunt. Players with only a controller or keyboard will miss most of what makes the game special and may find it baffling — this is a wheel game first and foremost. Anyone wanting tutorials, hand-holding, or built-in entertainment should know the guidance is nearly nonexistent and the base game is austere by design, demanding you supply your own structure and learn from the community. And anyone seeking open-world freedom, a story, or a polished console experience should look to a Forza Horizon instead, since Assetto Corsa is plot-light, mod-dependent, and at its best only on PC. For those who fit it, the path is clear: buy the PC version, install Content Manager, the Custom Shaders Patch, and Sol before anything else, start with a forgiving car on a track you know, and lean on community guides without shame. Approach the console versions with caution, since they lack the mods that make the game what it is. Put in the time and the hardware, and you will understand why a decade on, this remains the sim racer's sim — which is exactly the experience this final score is built to honor.

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