

Resident Evil 7 Biohazard
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Resident Evil 7 Biohazard
Exploration becomes a tense struggle to navigate survival horror in an abandoned southern farmhouse. The first-person perspective brings its unsettling surroundings close, setting the series on a new course. 95% of 88,672 Steam player reviews are positive. The Steam PC version supports single-player and full controller support. Release date: January 23, 2017.
Credits
Lowest recorded in 36 months
$3.992023-12-21 · Humble StoreBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 12 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | Yes |
| Italian | Yes | Yes | Yes |
| German | Yes | Yes | Yes |
| Spanish | Yes | Yes | Yes |
| Japanese | Yes | Yes | Yes |
| Portuguese-Brazil | Yes | Yes | — |
| Arabic | Yes | Yes | — |
| Korean | Yes | Yes | — |
| Russian | Yes | Yes | — |
| Polish | Yes | Yes | — |
| Thai | Yes | Yes | — |
| Spanish-Latin America | Yes | Yes | — |
Steam PC edition data · 2026-10-11
02Before you buy
Play style
The Steam PC version is a single-player game and has full controller support.
Languages
Multiple interface and subtitle languages are supported; some also have full audio.
03Frequently asked questions
Where and from what perspective is the game played?
It takes place at a rural property in the southern United States and is played from a first-person perspective.
What defines the gameplay?
Exploration and a tense atmosphere shape its survival-horror gameplay.
Can I use a controller?
The Steam PC version supports full controller input.
“First person drags the series back to its mansion roots; the Baker house is a horror high, while the back half tilts to action”
Our Verdict
A gamble that hauled a dying series back to its roots

Rewind to 2017, and Resident Evil 7 means far more than a good game — it was a successful resuscitation. After two increasingly action-blockbuster sequels had sunk the reputation and very nearly lost the audience, this entry used first-person, claustrophobia and slow-burn survival horror to wrench the whole franchise bodily back to where it stood twenty years earlier. The consensus is uncommonly tidy: this is the best the series had been since Resident Evil 4.
The objective record backs it. An 86 on OpenCritic, recommended by 91 percent of critics, an 83 on the PC Metacritic, and an Overwhelmingly Positive 95 percent across more than eighty thousand Steam reviews. Those numbers together pin it to a clear coordinate — excellent, but not the flawless masterpiece. Its greatness clusters in the first half, its regret in the second, and that honesty is simply what the game is.
What matters more is the direction it pointed. In an age when every blockbuster was racing toward bigger spectacle and wider maps, Resident Evil 7 ran against the current and did subtraction, proving with a single haunted house that the power of horror never lived in scale but in that face-to-face, nowhere-to-run suffocation. The gamble did not only revive a series; it planted a fresh benchmark for the entire first-person horror genre. You can trace its DNA forward through the remakes and Village; the line that runs to Resident Evil today starts in this farmhouse, not in any of the bombastic sequels it quietly disowned.
Who should buy in, who should steer clear, and why it resists copying

So who, exactly, should step into the Baker house? If you long for that slow-burning atmosphere, the strung-tight resources, the willingness to hand yourself over to the dark and be thoroughly frightened — if you are a longtime fan still pining for the original mansion, or simply a devotee of first-person horror — it is all but tailored to you. Flip it around, and if what you want is brisk run-and-gun, if you cannot stand prolonged claustrophobic tension, or if gore and shock themselves set you on edge, this estate will leave you squirming, and steering clear is the kinder call.
Commercially it sold north of 15.4 million copies to become the franchise's second best-seller, and it swept the year's VR awards — a soft reboot that won on both critical and commercial fronts. And what most resists copying is something hard to quantify: the tension wound from first-person claustrophobia and mansion-style resource management. Inside the Baker house you grow scared and curious about every door you have not yet opened, afraid of what waits behind it, unwilling not to look. Its most direct rival, first-person horror benchmark Outlast, strips the player into prey that can only flee — pure tension, but thin. Resident Evil 7 leaves a sliver of defiance in your grip throughout, and it is precisely that scrap of "I can still fight" dignity that keeps its horror so hard for anyone to fully replicate.
Nearly a decade on, that balance still has not been bettered, not even by the entries that followed it. Village leaned back toward spectacle; the remakes traded first-person intimacy for nostalgia. Resident Evil 7 remains the cleanest expression of the idea — a man, a flashlight, a house that wants him dead — and that purity is its lasting claim on the genre.
Latest news about Resident Evil 7 Biohazard
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Little over three hours in; Familar puzzles are back, traps are back, backtracking and exploring (in a fun way) is back, trying not to ♥♥♥♥ yourself while you run through a hallway to conserve ammo as several giant things try to kill you is back, ridiculous humor mixed with gameplay is back, classic Resident Evil storytelling is back... Welcome Back Resident Evil, you were missed. Edit: I cheered at the end, and almost woke my wife and son up at six in the morning. I'm glad I avoided the spoilers. Welcome back [Redacted] and [Redacted], I'll be waiting for the free DLC.Show moreShow less
Release the VR version you cowards.Show moreShow less
The only Resident Evil that I've not felt safe in a safe room.Show moreShow less
So I'm just going to be contrarian here, and I DID actually for the most part enjoy the game. The first half of the game was incredible, the last 3 hours or so were terrible and ruined a lot of the lasting impression for me though. Many of the reviews are correct that the game does a spooky atmosphere well and the callback to RE1 is very well done and that this is a pretty successful new turn on the series. HOWEVER, the moment you beat the third boss the game absolutely crumbles into pieces. The game's combat is not satisfying or deep enough to be as fun as RE4, and the developers clearly did not realize this and decided to throw endless hordes of the same exact enemy over and over. On top of this, the last two major areas of the game suffer from a terrible linear level design where everything looks the same and you just follow the path while enemies spawn in front of you and they load you with supplies. The ending is a huge mess that seems more interested in setting up the DLC/sequel than providing a satisfying resolution. For a game this short it absolutely KILLS a lot of the enjoyment. I hope to see Capcom either expand upon this with a sequel or ideally fix the game up with DLC. A mercenaries mode with some new enemies would go a long way. It's just such a shame the hilarious and creepy Bakers suddenly disappear for the last 3 hours of the game since they're by far the stars of the game.Show moreShow less
My god.. Capcom did it. They saved the franchise. I'm honestly shocked. When the first teaser dropped I thought for sure this would just be a P.T. copy which I was sort of okay with. Turns out I was wrong. This is a classic Resident Evil game. Like, RE1 classic. Complete with puzzle solving, INVENTORY MANAGEMENT, and tense stressful boss encounters. The game brings back the storage box system even! I can't stress enough how amazing this game is as a long time RE fan. If you're one too, do yourself a favor and pull the trigger on this one. Best game since RE4.... May even be better.Show moreShow less
I absolutely loved this game in every way possible. It has depth, atmosphere, something very unique I can't quite explain. I would not recommend it at this price point. Total play time for me was 10 hours. This is NOT a £39.99 game. Aspects of the last half of the game felt quite unfinished and I honestly expected around 30 hours play time, not 10... I get the impression the rest of the game comes later in DLC's which is most disappointing for myself and I'm sure for others. On sale yes, but right now. No.Show moreShow less
https://www.youtube.com/watch?v=_fiz-PmQ_FgShow moreShow less
Don't get me wrong its a great game. Feels alot like Resident 4 but I dont think it fits the 60 Dollar price tag. Story is pretty short and kinda shallow. The game does a great job at not holding your to hand too directly, and id have to say id split the game into 3 parts. First part being totally helpless, Second part you start to have more control but are still found looking for ammo and healing items and have to make chooses between crafting ammo or first aid. Third Part is more like fast pace as you have seen and mastered at this point how to kill mainly all the enemies but the games now drops alot more to give you a challenge. I found myself not really being afraid of going into rooms around the end of the second part or around 4-5 hours in. Replayablity is simalar to that of past RE in which you get special weapons to go back and play the game with and harder difficultys. Its a step in the right direction for the series but as of right now I dont think it was worth 60 for a game that took me 8 hours to beat. Wait for a sale.Show moreShow less
mission accomplished, brother! finally finished the game my best friend sent me as a gift before he passed away... I had such a hard time with it due to the motion sickness but managed to complete it somehow, I'm glad I did! you'll forever be missed, rest in peace manShow moreShow less
The game itself is great. Unfortunatly it showed up on steam as a VR title and accessable by the HTC Vive. This is not the case. Its locked for a year and not a real feature. If I had known this I would have waited to aquire the title. DO NOT buy for VR.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/14/2026.




