This list looks at just one thing: which upcoming action games are most worth adding to your wishlist right now. The criteria are straightforward as well—no nostalgia filter, just three key factors: whether the development team has a strong enough track record, whether the demo or current build has already proven the quality of its core feel, and whether community buzz can translate into genuine launch anticipation. The list includes sequels from established major studios, as well as new projects that have carved out a clear identity early through their demos; some are, strictly speaking, closer to action RPGs, but as long as the combat experience and level progression are strong enough to stand out, they’re still well worth keeping on your radar. The following ranking is based on the current level of anticipation.
This list looks at only one thing: which upcoming action titles are most worth adding to your wishlist right now. The criteria are straightforward as well—no nostalgia filter, just three key points: whether the development team's track record is strong enough, whether a demo or current build has already proven the core feel of the gameplay, and whether community buzz can translate into real launch anticipation. The list includes sequels from traditional major studios, as well as new projects that have already established a clear identity through demos; some lean more toward action RPGs in the strict sense, but as long as the action experience and level progression are strong enough, they still deserve a spot on the watchlist. The following is ranked by current level of anticipation.
Image: Kingdom Come: Deliverance 2
Tags: Open World, Medieval, Immersive Sim, Action RPG
Warhorse’s biggest strength is not scale, but the way it creates systemic cohesion between medieval life, combat, and quest-solving. The first game already proved it could make stealth, speech, melee combat, and role-playing identity interlock effectively. If the sequel simply raises the level of polish and quest density, it will be one of this year’s safest big-budget bets. The community’s trust in it is not empty hype either—it sits in the tier of games with a very high chance of delivering on their reputation.
Image: Warhammer 40,000: Space Marine 2
Tags: Satisfying Combat, Swarm, Co-op, Third-Person
Saber clearly understands what overwhelming large-scale spectacle means. The visual density of swarms rushing your face, combined with melee executions and seamless switching to ranged firepower, already makes the game’s core appeal very clear. What makes it especially promising is not just individual hit impact, but whether the rhythm of mass combat can hold up over time. Judging by the current level of hype, the community has clearly bought into this “heavy-armored meat grinder” design.
Image: Indiana Jones and the Great Circle
Tags: First-Person, Narrative Adventure, Cinematic, Puzzle
MachineGames already has the technical chops for first-person action storytelling, with mature control over camera work, combat pacing, and level progression. Now that it’s paired with the Indiana Jones IP, the real question is whether it can fuse stealth, close-quarters conflict, puzzle-solving mechanisms, and adventure spectacle into one cohesive gameplay loop. As long as the levels are not just pure scripted progression, this could very well become a new benchmark for cinematic action-adventure.
Image: Grounded 2: Surviving in Confinement
Tags: Survival, Co-op, Micro World, Early Access
The first game already proved that its “miniaturized world” concept was more than a gimmick. Grass blades, insects, and backyard terrain all became memorable sources of exploration pressure. What makes the sequel worth waiting for is whether it can deepen the interaction between ecology, building, survival, and combat. If the map structure and hostile creature behavior become more complex, it will remain highly competitive in the co-op action survival space.
Image: Sonic × Shadow Generations
Tags: High-Speed Platforming, Remade Levels, Sonic, Action
What makes this game especially valuable is that it has already proven it is more than just a refresh of old content. Shadow’s campaign, with its high-speed platforming, route redesign, and more aggressive combat style, clearly pushes the series’ level design forward. Both the demo and full-release feedback show that beyond sheer speed, it is beginning to place more emphasis on the balance between readability, routing, and punishment for mistakes. For platform-action players, this is a rare high-completion title to look forward to.
Image: God of War Ragnarök
Tags: Action Adventure, Norse Mythology, Narrative-Driven, Boss Battles
Strictly speaking, it is not exactly an unfamiliar new release, but from the perspective of recent launches, the PC version alone is enough to make it worth watching. Santa Monica’s production standards in action spectacle, visual language, and boss battle scale remain among the best in the industry. Axe-and-shield switching, the skill tree, and high-pressure encounters also guarantee a consistently solid baseline. For PC players who have not caught up with it yet, this is almost an automatic must-play.
Image: ARMORED CORE™ VI FIRES OF RUBICON™
Tags: Mecha, High-Speed Combat, Buildcraft, Hardcore Action
FromSoftware brought mecha action back into the mainstream not through nostalgia, but through extremely solid mission-based progression and build feedback. Its appeal lies in the coexistence of demanding mechanics and deep customization: you need to know how to fly, suppress, and read enemies, but also understand weapons, weight, and energy management. For technically inclined action players, games like this offer a much longer runway for mastery than the average power fantasy action title.
Image: Light and Shadow: Expedition 33
Tags: Action RPG, Hybrid Turn-Based, French Art Style, New Release
Although it leans more heavily toward RPG overall, it earns its place on this list by combining real-time input with a turn-based framework in a distinctive way. Its artistic identity is strong, and its combat presentation is not just flashy effects piled on top—it is genuinely trying to make player input feel meaningful inside a turn-based system. For a debut title from a new team to maintain such high discussion levels before and after release already shows that it has tapped into players’ current appetite for “fresh-feeling action RPGs.”
Image: Resident Evil 4
Tags: Survival Horror, Over-the-Shoulder Shooting, Remake, Action Adventure
Capcom’s greatest strength in recent years has been knowing how to rework combat pacing while still respecting the original. Resident Evil 4 established its foundation as early as the demo, with movement-based shooting, parry executions, and the oppressive tension of encounters all firmly in place. The village siege still delivers serious resource pressure. It is not relying on nostalgia to drive anticipation—it is using modernized game feel to prove that older design can still hit hard.
Image: Like a Dragon Gaiden: The Man Who Erased His Name
Tags: Street Action, Urban Setting, Shorter Length, Story
RGG Studio’s greatest strength has always been dense environments and tightly staged close-quarters brawling, and the advantage of this spin-off is its tighter pacing and reduced filler. Compared with the massive sprawl of the mainline entries, it feels more like a compressed and distilled version focused specifically on the action experience: street encounters, style switching, and set-piece highs come faster and more directly. If you want something short, sharp, and satisfying without settling for a lower-budget action game, this is one to watch closely.
Image: Like a Dragon 8
Tags: RPG, Story, Dual Protagonists, Urban Adventure
It leans more heavily into turn-based RPG mechanics, and that needs to be said upfront. But as one of the most talked-about major releases in recent memory, it still deserves a place on action players’ radar: the series foundation is deep, the dual-protagonist structure naturally generates discussion, and its city exploration and side-content design remain consistently strong. If you can accept less action in exchange for a much larger content package, its overall appeal is still considerable.
Image: Metaphor: ReFantazio
Tags: Fantasy RPG, New IP, Japanese Narrative, System-Driven
In terms of pure action density, it is arguably the most borderline title on this list. But Atlus’s new IP has such strong worldbuilding completeness, UI presentation, combat-system identity, and pre-release buzz that it is hard to ignore entirely. The anticipation here is not about mechanical action alone, but whether its system combinations, class building, and narrative framing can maintain Atlus’s trademark level of polish. Putting it at the bottom is meant as a reminder for action players to pay attention, not a misreading of its genre.
The true top tier on this list is very clear: Kingdom Come: Deliverance 2, Warhammer 40,000: Space Marine 2, and Indiana Jones and the Great Circle, each representing a different direction—systemic immersion, large-scale visceral spectacle, and cinematic adventure. The more RPG-leaning titles in the lower half will be more controversial, but their buzz, level of polish, and team backing are all strong enough to justify continued attention. For action players, this upcoming release window is not lacking in things to play—the real shortage is time.
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