バラトロ

バラトロ

レビュー
PC
ポーカーとローグライクが融合されたBalatroは、満足度いっぱいのデッキビルダーゲームです。違法ポーカー・ハンドを出して、ゲームチェンジャーのジョーカーを発見して、アドレナリン全開の強烈コンボを繰り出しましょう!
97%Steam レビュー16.1万 件のレビュー90Metacritic/10092OpenCritic/100
発売日: Feb 20, 2024
Card Game · Roguelike · Roguelike Deckbuilder · Deckbuilding · Singleplayer
Fetching prices across storesComparing current offers from Steam, official stores, and partners
希望価格
設定後、選択した地域の利用可能な価格が希望価格以下になると、メールでお知らせします。

価格履歴

直近 36 か月 · 毎日更新
全期間の下限価格~ ¥1,0232026-07現在の全ストア最低価格~ ¥2,011Kinguin下限価格との差+97%
~ ¥1,318~ ¥1,715~ ¥2,112~ ¥2,50925-0925-1226-0326-0626-09~ ¥1,023

価格は Steam 公式と 39 社の正規ストアを対象とし、正規の提示価格のみを集計しています。グラフは直近 36 か月について、週ごとの市場下限価格と Steam 公式価格を表示します。

価格履歴は米ドルで記録しています。表示金額は 2026-09-18 時点の欧州中央銀行レートで JPY に換算した参考値です。実際のお支払い額はストアのページをご確認ください。

制作スタッフ

開発
LocalThunk
販売
Playstack
8.8
総合スコア
外部評価97%Steam レビュー16.1万 件のレビュー90Metacritic/10092OpenCritic/100
グラフィック
7.5
サウンド
9
ゲーム性
9.7
ストーリー
6.5
ボリューム
9.5

“Sweeping The Game Awards, this solo-developed poker-roguelike phenomenon redefines the genre ceiling through 150 jokers and eight escalating stake levels.”

編集部の総評

Balatro earns an 8.8 overall, and that score certifies it as a genre-defining phenomenon — a solo developer's near-perfect addiction engine that took poker, fused it with the roguelike deckbuilder, and produced one of the most compulsively playable games of its era. It is held just short of the absolute summit by its learning curve, its reliance on luck, and the total absence of a story, but within its scope it is close to flawless. The 8.8 reflects a game that does the thing it sets out to do about as well as it can possibly be done.

Buy it for the one-more-run engine

The addictive pull of another Balatro run

Buy Balatro if you have any taste for strategy, deckbuilding, or the particular thrill of watching numbers explode. This is the game for players who love optimizing a build, chasing synergies, and the deep satisfaction of engineering a deck that breaks the game wide open, and above all for anyone susceptible to the most dangerous compulsion in gaming — the irresistible pull to start just one more run. Its poker foundation makes it instantly accessible to almost anyone, while its joker system offers depth enough for thousands of hours, and its short, complete runs make it perfect for both long sessions and stolen fragments of time, equally at home on a PC, a Switch, or a phone. If any part of that appeals to you, Balatro offers one of the most addictive and elegantly designed experiences in all of gaming, and at its fair price — with no microtransactions anywhere — it is among the easiest recommendations imaginable. For the strategy or roguelike fan, it is close to essential, a phenomenon that earned every one of its five million sales and three Game Awards. Just be warned: it will eat far more of your time than you intend.

Skip it for story, action, or guaranteed fairness

The turn-based, luck-driven nature of the game

Skip Balatro, or approach it knowingly, if its deliberate limitations are dealbreakers. If you play for narrative, there is absolutely nothing here — no story, no characters, no setting, just cards and numbers. If you want real-time action, reflexes or pace, the slow, deliberate, turn-based nature of the game will feel like the wrong sport entirely; this is a game of thinking, not twitch. And if you cannot tolerate losing to bad luck, the roguelike randomness will frustrate you, because runs can occasionally fail to an unlucky draw or a punishing boss blind despite good play, and only players comfortable with the restart-and-retry rhythm will extract the full enjoyment. There is also a genuine learning curve in the first hours as you come to understand how the jokers and poker base interact, which can briefly bewilder newcomers. These are not flaws so much as the defining characteristics of the genre, but they genuinely exclude players who want story, action or guaranteed fairness, and knowing your own taste here matters before you pick up the deck. Balatro makes no concessions to those it was not built for.

A solo-developer phenomenon

The remarkable success of one developer's vision

What ultimately lifts the 8.8 to a verdict on something historic is the sheer scale of what Balatro achieved from a single pair of hands. This is a game made by one anonymous developer over three years, with no studio, no marketing machine, and no franchise behind it, and it became one of the defining releases of its year — selling more than five million copies, sweeping three categories at The Game Awards 2024, and earning a place in the conversation about the best roguelikes ever made. It stands alongside Vampire Survivors and Stardew Valley as proof that a single brilliant idea, executed with obsessive care, can conquer an industry of giants, and its success reshaped expectations of what solo development can accomplish. That achievement, combined with the game's enduring quality, its bottomless replayability, and its player-respecting pricing, makes Balatro genuinely important as well as deliriously fun. The 8.8 is the verdict of a near-perfect, genre-defining, solo-developer masterpiece — narrow by choice and bottomless by design — that distilled an entire genre into its purest, most addictive form and became a phenomenon in the process. Few games are this easy to recommend, or this hard to put down.

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