Total War: EMPIRE – Definitive Edition

Total War: EMPIRE – Definitive Edition

レビュー
PC
海を、陸を支配せよ。新たに国家を作り、全世界を征服せよ。
89%Steam レビュー2.1万 件のレビュー
発売日: Mar 4, 2009
Strategy · Historical · Military · Grand Strategy · Turn-Based Strategy
Fetching prices across storesComparing current offers from Steam, official stores, and partners
希望価格
設定後、選択した地域の利用可能な価格が希望価格以下になると、メールでお知らせします。

価格履歴

直近 36 か月 · 毎日更新
全期間の下限価格~ ¥6882026-05現在の全ストア最低価格~ ¥3,470GameBillet下限価格との差+404%
~ ¥1,486~ ¥2,353~ ¥3,220~ ¥4,08725-0925-1226-0326-0626-09~ ¥688

価格は Steam 公式と 39 社の正規ストアを対象とし、正規の提示価格のみを集計しています。グラフは直近 36 か月について、週ごとの市場下限価格と Steam 公式価格を表示します。

価格履歴は米ドルで記録しています。表示金額は 2026-09-08 時点の欧州中央銀行レートで JPY に換算した参考値です。実際のお支払い額はストアのページをご確認ください。

制作スタッフ

音楽
理查德·贝多
開発
CREATIVE ASSEMBLY · Feral Interactive (Mac) · Feral Interactive (Linux)
販売
SEGA · Feral Interactive (Mac) · Feral Interactive (Linux)
7.5
総合スコア
外部評価89%Steam レビュー2.1万 件のレビュー
グラフィック
6.5
サウンド
6
ゲーム性
8.5
ストーリー
6
ボリューム
8

“Grand strategy fuses turn-based diplomacy with real-time line infantry tactics across three historically accurate global theaters.”

編集部の総評

Is it worth dozens of hours? That depends on what you are after. If you want a strategy game with a fierce story, fast feedback, and all its fun spread out for you in the first few hours, Empire: Total War - Definitive Edition is not the right fit. Its pacing is old, its systems are thick, and it does not hide the marks of its era.

A sprawling late-game campaign with armies spread across the map

Who It Is Not For

More than five years after release, coming back to it today, you will definitely feel a certain design clumsiness, and that feeling is real — it should not be erased by the rose tint of a "classic" filter. The opening hours ask a lot before they give much back. If your patience runs out when a game refuses to flatter you early, this one will lose you, and there is no shame in that. It is genuinely demanding, and it does not apologize for it. The interface shows its age, the systems do not hold your hand, and the feedback loop is slow enough that a bad opening session can feel like wasted time rather than a learning curve. Players who want their strategy served fast and legible, with clear arrows pointing at the optimal move, will bounce off the deliberate, almost stubborn pacing. This is not a game that meets you halfway in its first evening, and being honest about that up front matters far more than any wave of nostalgia could ever justify.

Who Should Sink In

But if what you are obsessed with is the other kind of pleasure — the causal chain that runs from taxation to transport, from diplomacy to recruitment, and all the way down to battlefield positioning and a morale collapse — it still holds real value. It does not rush to please you the way many modern works do. It is more like a slightly difficult book that reads more smoothly the further you get. The front takes adjustment; the back is easy to fall into. Set against series benchmarks like the Rome entry, Empire is not more pure but more complex; set against Civilization, it adds the real-time tactical pleasure of cashing out your management with your own hands. That hybrid route still has a distinct identity even today.

So my verdict is this: it is not the kind of absolute classic everyone should feel obligated to catch up on, but for people who love historical grand strategy and are willing to accept the temperament of old design, it is still worth the time. Do not come in expecting a breezy thrill ride. Come in ready to burrow, and it fits much better. It rewards the player who wants to live inside a campaign rather than be carried through one — and on those terms, with the patience it asks for, it remains one of the more rewarding old maps you can still get lost in.

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