The Stanley Parable: Ultra Deluxe

The Stanley Parable: Ultra Deluxe

Recenzje
PC
The Stanley Parable: Ultra Deluxe to gra przygodowa ujmowana z perspektywy pierwszej osoby.
94%Recenzje na Steam34,3 tys. recenzji90Metacritic/10090OpenCritic/100
Premiera: Apr 27, 2022
Multiple Endings · Choices Matter · Comedy · Walking Simulator · First-Person
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Cena docelowa
Ustaw cenę docelową. E-mail zostanie wysłany, gdy dostępna oferta w wybranym regionie osiągnie tę kwotę lub spadnie poniżej niej.

Historia cen

Ostatnie 36 miesięcy · aktualizacja codzienna
Minimum historyczne~ 33,28 zł2026-03Aktualne minimum wśród sklepów~ 95,15 złSteamwzględem minimum historycznego+186%
~ 47,68 zł~ 65,41 zł~ 83,13 zł~ 100,86 zł25-0925-1226-0326-0626-09~ 33,28 zł

Ceny obejmują Steam i 39 autoryzowanych sklepów; uwzględniamy wyłącznie legalne, zweryfikowane oferty. Wykres pokazuje tygodniowe minima na całym rynku oraz oficjalną cenę Steam z ostatnich 36 miesięcy.

Historia cen jest zapisywana w dolarach. Pokazane kwoty przeliczono na PLN po kursie EBC z 2026-09-18 i mają charakter orientacyjny; to, ile faktycznie zapłacisz, widnieje na stronie sklepu.

Twórcy

Twórca
Crows Crows Crows
Wydawca
Crows Crows Crows
Głos
Kevan Brighting · Aviva Pinchas
8.8
Ocena ogólna
Oceny zewnętrzne94%Recenzje na Steam34,3 tys. recenzji90Metacritic/10090OpenCritic/100
Grafika
8.5
Dźwięk
8
Rozgrywka
9
Fabuła
9
Zawartość
8.5

Player choices directly argue with the narrator across dozens of branching endings in this densely written meta-narrative walking simulator.

Nasz werdykt

Is The Stanley Parable: Ultra Deluxe worth the hours of repeated exploration and back-and-forth route testing it quietly asks of you? Yes, on one firm condition: that you are willing to accept a very particular definition of the word "play." It does not dangle a combat loop in front of you, it does not keep you grinding away for loot, and it does not drag you toward a finish line on the strength of a long traditional plot. What it offers you instead is a different kind of density entirely. Every turn, every act of defiance, every time you hear the narrator catch your action and respond to it directly, you feel less like you are clearing content off a list and more like you are taking part in an ongoing argument about what a game even is in the first place.

Backstage at the theatre, where performance and repackaging meet

That framing is also what sets its barrier to entry, and it is worth being honest about who will and will not click with it before you commit your evening to it.

A Low Barrier That Still Demands Patience

The threshold here is not high in terms of raw ability, but the demand it places on your patience is very real. You have to be genuinely willing to listen, willing to experiment without a clear goal, and willing to admit that a great deal of the pleasure does not come from outcomes at all. It comes instead from the lingering question of how the work will quietly regard you for the choice you just made a moment ago. If you enjoy the authorial voice of The Beginner's Guide, and if you have a real appetite for the kind of expectation-dismantling that defined Undertale, this will very likely hit dead center for you.

If, on the other hand, you only want clear objectives, strong tactile feedback, and a conventional climax to build toward, it may simply not be the game for you, and that is fine. The audience split here is unusually clean and the game does almost nothing to soften it or meet you halfway. That refusal is, in its own quiet way, a genuine sign of confidence. It would far rather be exactly right for the people it is truly for than be made slightly more palatable to everyone who passes by.

A Sharpness That Outlasted Its Era

It has now been more than five years since the original release first arrived, and the era genuinely colors the experience when you sit with it today. Looking at it now, meta-narrative and self-reflexive expression are no longer novel or surprising in themselves; a number of later works have walked this very road on a bigger, more lavish, more confident scale. Yet the real achievement, the one that matters, is that so much of what this game does still cuts cleanly. It has not been dulled by the passing years into mere historical value, a respectable relic you nod at rather than actually enjoy.

With a Steam approval rating sitting around ninety-four percent across more than thirty thousand individual reviews, and strong scores from the press to match it, the broad consensus is plain enough to read. This is not a once-in-a-generation work that reshapes the entire industry around it overnight. But it remains exactly the sort of game you would be missing an important piece of the larger puzzle by skipping over. The recommendation is simple, and it suits a work that was clearly built for the kind of people who genuinely love to argue with the games they choose to play.

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