Skater XL - The Ultimate Skateboarding Game

Skater XL - The Ultimate Skateboarding Game

Avaliações
PC
Experimente o controle e a responsividade incomparáveis enquanto você anda de skate em locais de skate icônicos do mundo real. Esta é a evolução da jogabilidade do skate. Com Controles de Pés Independentes e jogabilidade baseada na física exclusiva, os jogadores de skate finalmente têm os controles expressivos com que sempre sonharam.
86%Avaliações da Steam18,4 mil avaliações
Lançamento: Jul 28, 2020
Skateboarding · Skating · Multiplayer · Sports · Sandbox
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Histórico de preços

Últimos 36 meses · atualizado todo dia
Mínimo histórico~ US$ 29,992024-02Mínimo atual entre lojas~ US$ 39,99Steamem relação ao mínimo histórico+33%
~ US$ 30,84~ US$ 34,69~ US$ 38,54~ US$ 42,3925-1025-1226-0326-0626-09~ US$ 29,99

Os preços cobrem a Steam e 39 lojas autorizadas; só entram ofertas regulares. O gráfico mostra os mínimos semanais do mercado e o preço oficial da Steam nos últimos 36 meses.

Equipe

Desenvolvedora
Easy Day Studios Pty Ltd
Publicadora
Easy Day Studios Pty Ltd
5.5
Nota geral
Notas externas86%Avaliações da Steam18,4 mil avaliações
Gráficos
5
Áudio
4.5
Jogabilidade
6.5
História
3.5
Conteúdo
5.5

“A niche trick-refinement simulator focusing purely on skill expression, though sparse content and weak support limit its mainstream appeal.”

Nosso veredito

The best thing about Skater XL might be exactly that it does not seem to want to please everyone. It looks more like a tool built for lovers of skateboarding motion than a finished entertainment product that has already designed your pacing, goals, and emotions for you. The good part is purity. The bad part is just as pure. The fact that critic scores tear apart into a 1 sitting beside a cluster of 7s is no accident. It is the natural result of a game that splits its audience into two camps the moment they touch it.

Two Camps, By Design

One camp finds it too empty, too cold, too short on explanation. The other reads that same emptiness as freedom. Neither is wrong, which is precisely why the numbers scatter so widely. If you are willing to pour hours into grinding a single trick, a single landing, a single line until it finally feels smooth, the game can pay you back with a very private kind of satisfaction. That payoff is not loud. It feels more like practicing alone in an empty parking lot until dark, until at last you land it once.

Whether that time is worth it hinges less on "how much content it has" and more on "whether you will manufacture content yourself." That distinction is everything. The realistic dual-stick depth and the open spots reward self-direction, and the active community scene extends the runway for anyone who plugs in. Take that motivation away and the same package looks barren. It is one of the few games where the most important review is the one you write in your own head about whether you are the type who fills a blank space or the type who waits to be entertained.

Who Should Roll In

Seen today, the available material still cannot offer a stable quality endorsement, which makes buying it a real leap of faith. This is not a game you can comfortably recommend to most people. It is more like a very specialized key: it opens the right door perfectly, and it may not fit your lock at all. The target audience is narrow and clear: dedicated skateboarding and realistic-simulation enthusiasts who treat repetition as the reward and have a peer like the leading realistic board sim already on their radar as the obvious alternative.

The honest framing is this. If you are a heavy fan of the skateboarding genre, this is worth a careful try once you understand what you are signing up for. If you need defined goals, rich packaging, and a settled reputation, your time has steadier places to go. The Steam standing, roughly 86 percent positive across thousands of reviews, confirms the core circle is real and loyal even as the mainstream press fractures. One line of guidance: this one is only for the player who knows how to make their own fun. Everyone else should treat the split critic scores as a fair warning rather than a contradiction, because both numbers are telling the truth about two very different kinds of player.

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