全軍破敵:戰鎚2

全軍破敵:戰鎚2

如果你想經營帝國,再親自率軍投入戰鬥,《全軍破敵:戰鎚2》在四個種族的戰役中呈現這兩種策略尺度。在 CDKeys 售價 ≈ HK$63.02 時,它更適合正想投入回合制規劃與戰術交鋒的玩家,而非只想立即體驗動作玩法的人。下一次已公布的 Steam 特賣時段為 2026/12/17至2027/1/4,但不保證本作參與。 在 CDKeys 售價為 HK$388.00,可考慮回合制戰役與即時戰鬥;下一次已公布的 Steam 特賣時段為 2026/12/17至2027/1/4,但不保證本作參與。

正在取得全網報價
92%Steam 玩家評分8.5萬 則評價87Metacritic/10086OpenCritic/100
發售日期: Sep 27, 2017
Strategy · Fantasy · Turn-Based Strategy · RTS · Grand Strategy
Total War: Warhammer II 2 PC (WW)+2·平台:Steam·~ HK$420.71-85%起~ HK$63.02(~ £5.99)比 Steam 省 HK$324.98去購買
Total War: WARHAMMER II Steam CD Key+2·平台:Steam·~ HK$75.13-8%起~ HK$69.25(~ €7.89)去購買
Total War: Warhammer II EN/DE/FR/IT/PL/NL/RU/ES Global+2·平台:Steam·-81%起~ HK$73.73(~ €8.40)去購買
+2·平台:Steam·~ HK$470.42-77%~ HK$110.49(~ $14.09)UnionPay去購買
+2·平台:Steam·香港 Steam 官方價~ HK$388.00去購買
Total War: WARHAMMER II+2·平台:Steam·~ HK$420.71-6%起~ HK$395.46(~ £37.59)去購買
+2·平台:Steam·~ HK$470.42-10%~ HK$423.37(~ $53.99)去購買
+2·平台:未知 PC 平台·~ HK$470.42-10%~ HK$423.37(~ $53.99)去購買
香港不可用(3)

以下報價已明確標記為在香港不可用(無法購買或無法啟用),仍可前往商店查看並核實限制。

Total War: Warhammer II Steam Key EUROPE+2·平台:Steam·~ HK$59.68查看商店
Total War: WARHAMMER II+2·平台:Steam·~ HK$435.14查看商店
Total War™: WARHAMMER® II+2·平台:Steam·~ HK$470.42查看商店
史低 ~ HK$41.25含 Steam 及第三方通路
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價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$62.422026-07目前全網低價~ HK$422.51Kinguin距低價紀錄+577%
~ HK$166.79~ HK$277.41~ HK$388.03~ HK$498.6525-1126-0226-0526-0826-11~ HK$62.42

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-11-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於 全軍破敵:戰鎚2

《全軍破敵:戰鎚2》結合回合制策略戰役與即時戰術戰鬥,四個種族在奇幻世界中爭奪大漩渦。 戰役中,你可以擴張帝國、管理城鎮、招募軍隊,並締結同盟或發動戰爭。 戰鬥中則指揮軍隊、怪獸、巨龍並運用魔法。 Steam 版好評率為 92%%,共有 85,177 則評論。 遊戲於 2017年9月27日 發售。

製作團隊

開發
CREATIVE ASSEMBLY · Feral Interactive (Mac) · Feral Interactive (Linux)
發行
SEGA · Feral Interactive (Mac) · Feral Interactive (Linux)

Steam 玩家評論

92%好評極度好評85,177 Steam 評論

近 36 個月紀錄最低價

≈ HK$62.422026-07-30 · Kinguin本體 · 與上方圖表為相同紀錄;美元歷史價格,不代表地區 Steam 最低價。

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Steam PC 版資料 · 2026-11-09

02購買前

遊戲模式

Steam 版支援單人與多人戰役,也有自訂戰鬥與多人戰鬥。戰役合作支援兩名玩家,且可以選擇相同種族。

語言

介面支援英文、德文、法文、義大利文、西班牙文、俄文、波蘭文、捷克文、土耳其文、巴西葡萄牙文、韓文、簡體中文與繁體中文。僅英文標示為完整語音,其他所列語言支援字幕。

03常見問題

主要戰役的目標是什麼?

大漩渦戰役中,四個種族透過一系列神秘儀式爭奪大漩渦,目標是穩定或擾亂它。

可以使用相同種族合作嗎?

每個種族都有兩位起始位置不同的傳奇領主,因此兩名玩家可以選擇相同種族合作遊玩。

什麼是 Immortal Empires?

Immortal Empires 將三款遊戲的戰役地圖、種族與派系整合至同一張沙盒地圖。

8.5
綜合評分
外部評分92%Steam 玩家評分8.5萬 則評價87Metacritic/10086OpenCritic/100
畫面
8
音效
8.5
玩法
9.5
劇情
6.5
內容
9.5

“Four races, four resource and victory logics, grand strategy welded to epic real-time battles — the fantasy strategy benchmark”

評測總結

A benchmark that landed the moment it shipped

The reception was rock-solid from day one. Aggregators settled it at a critic average of eighty-seven, the player platform sits at ninety-two percent positive across some eighty-five thousand reviews, and a major review hub filed it in its highest tier with a recommendation rate north of ninety-three percent. That kind of evenly high spread — almost nothing dragging the average down — tells you the rough edges are few, and that the arguments cluster around old series afflictions like diplomacy and balance rather than the core experience.

Place it in the series' arc and its standing gets more interesting still. It is the second game of the fantasy trilogy and the cornerstone of that "modular merge" ambition. This is the entry where the promise of fitting an entire fantasy world onto one map actually arrived, and where later sequels inherited it. It is not merely a fine sequel; it is the hinge of the whole series, in both story framing and systems. Its improvement over the first game is close to total — where the original kept its factions only loosely differentiated and its campaign flat, this one patches both holes at once with asymmetry and the ritual race. That "refurbish the predecessor, then double it" approach is exactly what a sequel should be, and it is why many critics still name it the best on-ramp the series has.

Who it is for, who should walk past, and how to start

So who is it for? The answer is clean: strategy obsessives willing to put in the study and chase the spectacle of thousands of units clashing at once, plus anyone with a soft spot for the fantasy setting. If you enjoy scheming and do not flinch at commanding a live battle, this returns hundreds of hours of value, and it does so without ever asking you to pretend you are having fun when you are not.

Who should walk past? Players who want to pick up and play, and anyone allergic to a steep learning curve and a long turn rhythm — the barrier is real, and the first few hours can genuinely push people away. As for getting in, start with the base game and the free Mortal Empires campaign, learn the fundamentals, then layer on the lords or races that suit your preferred style. There is no need to buy everything up front; the base experience is enormous on its own, and the expansions are best treated as something you add once a particular race has its hooks in you.

In the end, the thing it does that nobody has quite replaced is turning four races into four distinct strategy games, then fitting the whole fantasy world onto a single merged board. That marriage of breadth and depth remains a height few in the genre have reached, even years and one more sequel later. If you are about to step into this kind of fantasy strategy, it is still the surest, most rewarding door to walk through — and one of the rare strategy games whose reputation, however large, turns out to be entirely deserved.

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