BeamNG.drive

BeamNG.drive

如果你想調校車輛、觀察碰撞反應,而不只是沿固定路線駕駛,BeamNG.drive提供多種嘗試空間。目前處於記錄低位,在GAMIVO售價≈ HK$53.65;自由漫遊、情境任務和計時賽適合不同遊玩計畫。除單人模式外,亦有多人和合作玩法;393,302則評價中97%好評,可供了解玩家回饋。 BeamNG.drive在GAMIVO售價HK$156.00,處於本站記錄低位;393,302則評價中97%好評,可作參考。

正在取得全網報價
97%Steam 玩家評分39.3萬 則評價
發售日期: May 29, 2015
Simulation · Driving · Physics · Realistic · Destruction
BeamNG.drive - EN Global·平台:Steam·-66%起~ HK$53.65(~ €6.09)史低比 Steam 省 HK$102.35去購買
BeamNG.drive Steam Altergift·平台:Steam·起~ HK$155.93(~ €17.70)去購買
·平台:Steam·香港 Steam 官方價~ HK$156.00去購買
BeamNG.drive Steam CD Key·平台:Steam·~ HK$264.20-30%起~ HK$184.12(~ €20.90)去購買
BeamNG.drive Steam Key GLOBAL·平台:Steam·~ HK$185.85(~ $23.68)去購買
BeamNG.drive·平台:DRM-Free·~ HK$196.13(~ $24.99)去購買
·平台:Epic·~ HK$196.13(~ $24.99)去購買
BeamNG.drive PC Steam Key UNITED STATES·平台:Steam·Credit/Debit Card起~ RUB 2,651.00去購買
史低 ~ HK$131.38含 Steam 及第三方通路目前價格處於歷史最低水準
正在取得全網報價
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設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$156.892023-08目前全網低價~ HK$196.13Humble Store距低價紀錄+25%
~ HK$157.88~ HK$174.55~ HK$191.22~ HK$207.9025-1026-0126-0426-0726-10~ HK$156.89

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-19 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於BeamNG.drive

BeamNG.drive是一款駕駛模擬遊戲,軟體物理系統會即時運算車輛部件與碰撞損傷。你可以調整車輪、懸吊和引擎,在開放環境中探索並嘗試自己的車輛設定。 Steam PC版提供自由漫遊、情境任務和計時賽。 支援的介面語言包括簡體中文、繁體中文、英語、法語、日語、韓語、葡萄牙語、巴西葡語、俄語、拉美西語、西班牙語、德語和波蘭語。 Steam玩家評價中,393,302則有97%好評。

製作團隊

開發
BeamNG
發行
BeamNG

Steam玩家評價

97%好評壓倒性好評393,302 Steam評價

近36個月記錄最低價

≈ HK$156.892023-08-18 · Humble Store基本遊戲 · 與上方圖表記錄相同;美元價格歷史,並非區域Steam最低價。

語言支援

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Steam PC版資料 · 2026-10-20

02購買前須知

遊玩模式

Steam PC版支援單人、多人與合作模式。遊戲介紹還列出自由漫遊、情境任務與計時賽。

車輛與自訂

玩家可以調整車輪、懸吊與引擎;內建世界編輯器及社群模組也提供更多創作方式。

語言

支援的介面語言包括繁體中文、簡體中文、英文和德文等。

03常見問題

車輛物理系統如何運作?

軟體物理引擎即時模擬車輛部件,並呈現碰撞造成的損傷。

遊戲有哪些活動?

自由漫遊、情境任務和計時賽提供不同目標,包括貨物運送與追逐。

遊戲包含哪些環境?

介紹列出12個開放環境,包括叢林、沙漠、城市街道和高速公路。

如何從Automation匯出車輛?

擁有Automation的玩家可以將其中設計的車輛與引擎匯出至BeamNG.drive。

8.6
綜合評分
外部評分97%Steam 玩家評分39.3萬 則評價
畫面
8.2
音效
8.8
玩法
9.3
劇情
5.5
內容
8.9

“Soft-body vehicle simulation calculates thousands of real-time node-beam intersections across forty-two meticulously modeled automobiles.”

評測總結

BeamNG.drive earns an 8.6 overall, and that score certifies it as a specialist masterpiece: the PC vehicle-physics ceiling, a twelve-year evergreen built by a small studio, and one of the highest-rated games on Steam for good reason. It is not a game for everyone, and it does almost nothing to broaden its own appeal, but within its domain it is simply unmatched. The 8.6 reflects both the towering strength of its simulation and the genuine, deliberate barriers it places in front of anyone who wants to enjoy it.

Buy it for the physics

A perfectly executed crash sequence

Buy BeamNG if any part of its core appeal speaks to you: the most realistic vehicle destruction ever simulated, a genuinely deep and authentic driving simulator, or an endlessly moddable sandbox that rewards experimentation. This is the definitive game for crash-physics enthusiasts, for hardcore driving-sim players who value handling fidelity above flash, for wheel-peripheral owners chasing the most believable feel, and for tinkerers who love building, breaking and modding mechanical systems. If the idea of staging a slow-motion pileup just to watch the metal fold correctly, or of mastering the raw handling of forty-two distinct vehicles, makes you lean forward, BeamNG will give you an experience nothing else can, and very likely hundreds of hours of it. The depth is real, the ceiling is effectively infinite once you factor in mods, and the physics never stop being fascinating. For its intended audience, this is not just a recommendation but close to an essential purchase, the kind of game that becomes a permanent fixture in a library rather than a passing diversion.

Skip it if you need a guide rail

The unforgiving, tutorial-free early experience

Skip BeamNG if you need the things it pointedly does not provide. There is no story, so narrative-driven players will find nothing to hold onto; there is no tutorial and the interface is clunky, so the first ten hours can be a frustrating fumble for anyone who expects to be taught; and it is PC-only, with no console version, no handheld support and no native macOS, which is the single biggest gap in the entire product and a hard stop for a large slice of potential players. On top of that, the soft-body simulation is demanding, so a low-end or aging PC will struggle, especially in the multi-vehicle scenarios that are among the most fun the game offers. None of these are bugs — they are the consequences of a small studio pouring everything into the simulation and nothing into onboarding or platform breadth — but they are real, and a player who needs a gentle on-ramp, a console release, or a modest hardware footprint should look elsewhere without guilt. Knowing this going in saves disappointment later.

The platform wall and the small-studio triumph

The vast simulated world a small team built

Two larger truths frame the 8.6. The first is the practical barrier: PC-exclusivity paired with a real hardware threshold means BeamNG simply cannot reach everyone who might love it, and that limitation, more than any flaw in the game itself, is what keeps the overall score from climbing higher — a masterpiece you cannot run is no masterpiece to you. The second is the achievement, and it is genuinely admirable. A small German studio has, over twelve years of continuous free updates, built and sustained the most sophisticated vehicle-physics simulation in gaming, earned a 97 percent positive rating and a top-twenty all-time spot on Steam, and done it all without ever charging for an update or selling a microtransaction. That combination of technical ambition, longevity and commercial integrity makes BeamNG a conscience benchmark as well as a technical one, a small team's decade-long labor of love that out-simulates the entire industry in its niche. The 8.6 is the verdict of a specialist classic — narrow, demanding, and utterly without equal at the one thing it set out to do.

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