生化奇兵:無限之城 完全版

生化奇兵:無限之城 完全版

《生化奇兵:無限之城 完全版》結合槍戰、特殊能力與天際線上的高速移動,描寫布克營救伊莉莎白的旅程。目前報價處於已記錄的歷史低點,Kinguin售價為≈ HK$14.32;若想體驗支援完整控制器操作的單人劇情,值得納入考慮。109,893則評論中的93%好評率也可供參考,最重要的仍是動作與敘事的組合是否合你口味。 Steam 目前售價為HK$58.25,可直接與Kinguin的報價比較。

正在取得全網報價
93%Steam 玩家評分11萬 則評價94Metacritic/100
發售日期: Mar 25, 2013
Action · Shooter · First-Person · FPS · Singleplayer
BioShock Infinite PC Steam CD Key+2·平台:Steam·~ HK$263.45-95%起~ HK$14.32(~ €1.63)史低比 Steam 省 HK$43.93去購買
Bioshock Infinite Standard Edition Steam CD Key+2·平台:Steam·~ HK$48.93-71%起~ HK$14.41(~ €1.64)史低去購買
BioShock Infinite Steam Key GLOBAL+2·平台:Steam·-93%~ HK$15.29(~ $1.95)史低去購買
BioShock: Infinite EN Global+2·平台:Steam·-93%起~ HK$15.99(~ €1.82)史低去購買
+2·平台:Steam·~ HK$235.12-90%~ HK$23.44(~ $2.99)去購買
BioShock Infinite (PC)+2·平台:Steam·~ HK$209.62-80%起~ HK$41.84(~ £3.99)去購買
+2·平台:Steam·~ HK$235.12-79%~ HK$50.49(~ $6.44)UnionPay去購買
+2·平台:Steam·~ HK$209.56-76%~ HK$50.80(~ $6.48)去購買
史低 ~ HK$23.36含 Steam 及第三方通路目前價格處於歷史最低水準
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$12.942026-07目前全網低價~ HK$23.44Kinguin距低價紀錄+81%
~ HK$71.04~ HK$130.44~ HK$189.83~ HK$249.2325-1026-0126-0426-0726-10~ HK$12.94

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-22 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於生化奇兵:無限之城 完全版

扮演布克·德威特,闖蕩飛行城市哥倫比亞,營救伊莉莎白並揭開城市的黑暗秘密。 戰鬥結合武器、活力能力,以及沿天際線疾馳的高速移動。 Steam PC 版獲得 93% 好評率,共有 109,893 則評論。 介面支援繁體中文、英語、法語、德語、義大利語、西班牙語、波蘭語、巴西葡語、俄語、日語和韓語。 發行日期:2013年3月25日。

製作團隊

肯·萊文
導演
肯·萊文
American video game developer
肯·萊文
首席設計師
肯·萊文
American video game developer
作曲
加里·席曼
開發
Irrational Games · Virtual Programming (Linux)
發行
2K

Steam 玩家評論

93%好評極度好評109,893 Steam 評論

近 36 個月記錄最低價

≈ HK$12.942026-07-30 · Kinguin基本遊戲 · 與上方圖表記錄相同;美元價格歷史,並非地區 Steam 最低價。

語言支援

語言介面字幕音訊
繁體中文是是—
英語是是是
法語是是是
再顯示 8 種語言
語言介面字幕音訊
德語是是是
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西班牙語是是是
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俄語是是—
日語是是是
韓語是是—

Steam PC 版資料 · 2026-10-23

02購買前須知

模式與操作

Steam PC 版支援單人遊玩與完整控制器支援。

語言

繁體中文可用於介面與字幕。

03常見問題

故事內容是什麼?

布克·德威特必須從飛行城市哥倫比亞救出伊莉莎白。

戰鬥有哪些玩法?

戰鬥可運用武器、活力與能改變戰場的時空裂縫。

如何解鎖 1999 模式?

完成遊戲後即可解鎖 1999 模式。

8.8
綜合評分
外部評分93%Steam 玩家評分11萬 則評價94Metacritic/100
畫面
9.5
音效
8.5
玩法
6.5
劇情
9.5
內容
8

“A utopia adrift in the sky that pushes world-building and ending into series territory few reach, with merely serviceable combat as the trade-off”

評測總結

A trophy case that filled itself, and who it is actually for

Columbia panorama

Back at its release coordinate, Infinite swept nearly every prize that mattered. It took Game of the Year from a long roll of outlets and all but cornered the year's Best Shooter awards; its Metacritic average landed at 94, parked in the top tier of critical acclaim. Whatever year-end list you dig up, its name sits near the front. And that haul was never the product of one standout metric — it was world, story, art, score, and mood pulling together. More than a decade on, the raw technical numbers have been overwritten many times over, yet its achievement at the hardest thing — being remembered — still stands without fading. It has stopped being merely a good game and become a cultural reference point, the kind of work that gets cited in arguments about whether the medium can carry real ideas. That is a status no resolution bump or frame-rate chart can confer, and it is the truest measure of what Infinite pulled off.

Whether you should buy it turns on what you actually want from a shooter. If you want narrative density and atmosphere far above pure combat thrill, and you will gladly spend time on an ending built to be turned over and over, this game is close to tailor-made for you: a city you want to study, a companion you will not forget, a journey that lingers. If instead you are after hardcore combat feel, deep weapon progression, and a high-freedom action sandbox to grind, and the fiction leaves you cold, it will likely let you down. The shooting is only fine. Knowing that up front spares you a mismatched purchase and lets the right player walk into Columbia with clear eyes.

Which version, and where it sits in the series

Burial at Sea returns to Rapture

Of every edition, the Complete one is the version to own. It packages the base game with Clash in the Clouds and both Burial at Sea episodes in a single buy, and since Burial at Sea is indispensable to the meta-narrative, there is little reason to skip it unless you only ever intended to sample the core. As series history, this is the capstone Irrational Games left for the whole BioShock saga before the studio was reorganized. Burial at Sea explicitly threads Infinite's multiverse back to the franchise's first undersea city, so the Complete Edition effectively functions as the period's full stop.

And the thing it cannot be copied on still holds. The first ascent from a lighthouse into 1912 Columbia — together with that intact world and that ending — is a wonder no sequel has managed to reproduce. Set against its most direct rival, Dishonored, the contrast is clean: Dishonored wins on systemic freedom, but it never reaches what Columbia achieves in world-completeness, companion writing, and the emotional weight of its finale. That, in the end, is why this game remains without a replacement.

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