
FINAL FANTASY VII REMAKE INTERGRADE
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價格歷史
近 36 個月 · 資料每日更新價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。
歷史價格以美元記錄,圖中金額按 2026-10-16 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。
01關於FINAL FANTASY VII REMAKE INTERGRADE
《FINAL FANTASY VII REMAKE INTERGRADE》重新演繹克勞德在米德加的故事:他與反神羅組織雪崩並肩作戰。戰鬥融合即時動作與指令策略,本版本亦加入以尤菲為主角的篇章。 玩家好評率:86%;評價數:45,022。 發行日期:2022年6月16日。
製作團隊
近36個月最低紀錄
≈ HK$78.402026-09-04 · Microsoft Store基本遊戲 · 與上方圖表記錄相同;美元歷史價格,並非地區Steam最低價。語言支援
| 語言 | 介面 | 字幕 | 音訊 |
|---|---|---|---|
| 簡體中文 | 是 | 是 | — |
| 繁體中文 | 是 | 是 | — |
| 英語 | 是 | 是 | 是 |
再顯示8種語言
| 語言 | 介面 | 字幕 | 音訊 |
|---|---|---|---|
| 法語 | 是 | 是 | 是 |
| 義大利語 | 是 | 是 | — |
| 德語 | 是 | 是 | 是 |
| 西班牙語 | 是 | 是 | — |
| 拉美西語 | 是 | 是 | — |
| 巴西葡語 | 是 | 是 | — |
| 日語 | 是 | 是 | 是 |
| 韓語 | 是 | 是 | — |
Steam PC版資料 · 2026-10-18
02購買前須知
內容
Steam版包含《FINAL FANTASY VII REMAKE》及以尤菲為主角的追加篇章「FF7R EPISODE INTERmission」。
戰鬥與故事
戰鬥融合即時動作與指令策略;故事描述克勞德在米德加對抗神羅,並加入尤菲的冒險篇章。
語言
Steam版支援英語、法語、德語和日語語音及字幕;另有西班牙語、義大利語、巴西葡萄牙語及中文等字幕。
03常見問題
遊戲呈現哪一段故事?
本作重製1997年的《FINAL FANTASY VII》,以逃離米德加前的故事為基礎,並加入新內容。
是否包含尤菲篇章?
包含。追加篇章「FF7R EPISODE INTERmission」以尤菲為主角。
可以單人遊玩嗎?
Steam版標示為單人遊戲。
“Want to finally start Final Fantasy VII on PC? This is the most complete way in: it stretches the Midgar opening into 30-plus hours, gives even bit players like Biggs and Jessie real arcs, and bundles the Yuffie episode free. Just accept the story stops at Midgar.”
評測總結
The scores agree: one of the best modern Final Fantasy entries
Line the numbers up and the verdict is clear. OpenCritic sits at 86.5 with a 93.1% recommendation rate, slotting the game into the top "Mighty" tier and the 95th percentile site-wide. IGDB's media aggregate reads 91.7. Steam holds 88% positive, tagged Very Positive. On the Chinese side, GamerSky gave it 8.2, TGBus 8.5, and IGN China handed the Yuffie episode an 8.

Outlets weigh things differently, but every score lands somewhere between "excellent" and "outstanding," and none of them docked it into negative territory. That consensus across Western and Chinese press plants it firmly among the best modern Final Fantasy games, and the rare cross-region agreement matters — these are critics who often diverge sharply on Japanese tentpole releases, yet here they barely do. The recurring deductions cluster just as tightly: the story is incomplete, ending at Midgar, and the PC graphics menu is thin. Almost nobody quarreled with the core itself.
Who should buy it, and who should think twice
Two kinds of players are the perfect fit. First, anyone who wants to finally play — or replay — Final Fantasy VII on PC: this is the most complete way in, Yuffie episode and official Chinese localization included. Second, players who love that "slash while you calculate" action-RPG combat and also care about narrative density. For them, there's almost nothing to pick at across these thirty-plus hours.

Two groups should pause. The first wants the entire planet-spanning journey in one go — this one stops at Midgar and strands you right at the climax, and anyone allergic to a trilogy sold in pieces will chafe. The second plays only on mouse and keyboard — the action combat truly comes alive on a controller, and the keyboard route is a clear step down. As for which version, there's no suspense: on PC, grab the Steam release with the Yuffie episode built in, and play it on a pad. There's no premium edition to agonize over and no season pass dangling extra story behind a paywall — the Steam build is the whole package, Yuffie and Simplified Chinese included, and a controller turns the one rough edge smooth.
The thing rivals can't copy is the nerve to take a prologue seriously
Back to the opening question: looking from 2026, what still holds this game up? Not the visuals, not the combat, but an attitude. It dared to treat an opening that ran a few hours in the original as a full standalone work, handing every once-glossed-over side character — Biggs, Wedge, and Jessie above all — a complete arc of their own. Against Final Fantasy XV's transition, which thinned out the further it went and patched its narrative with later content, this game pulled off the thankless task of doing one prologue thoroughly, and did it memorably. That willingness to spend thirty-plus hours on supporting players and small details is the part nobody else can easily lift. It's incomplete, yet it's good enough; it's only a prologue, yet it already plays like the main feature.
Set it in the wider action-RPG landscape and the case gets stronger. On PC in 2022 there was barely another game of this scale that could trade blows with it on combat depth and production values at once; the only real points of comparison are its own sequel, Rebirth, and the studio's own Final Fantasy XVI, and both came later. For anyone who simply wants to experience a modernized Midgar chapter on PC, this edition is the best option on the table right now. All you have to settle, before you commit, is whether you can live with the story ending where it does. If you can, it will hardly let you down — and if the Whispers and the cliffhanger leave you itching for what comes next, that's less a complaint than the clearest proof the game did its job.
FINAL FANTASY VII REMAKE INTERGRADE 相關資訊
熱門Steam評價
母語評價精選 · 10則此語言精選的實用評價兼有推薦與批評,不代表整體好評率;意見反映評價者體驗的版本。
史克威爾做遊戲真的是不行了,回合制跟及時動作結合的很失敗,以戰鬥來說就是讓人覺得很煩燥,這點讓我想到以前的tri-ace 人家是怎麼做結合的. 以前是離開魔光都市 自由探索地圖蒐集道具四處冒險,才是真正遊戲內容有趣的開始,這次的(首章)? 都在同一個地方打轉,玩一本道幾個章節還會加入作業感超重的白痴支線而不得不做是為了拿衣服成就 這東西除了人物很美型,場景還算用心 沒有其他優點, 30年前方塊人醜是醜了點 但是遊戲好玩啊展開收起
可以裝mod。謝謝大家。展開收起
1、沒玩過舊版FF7,這遊戲大部分的遊玩時數都在走迷宮跟打怪,主線劇情看似有推進,實際上卻又甚麼都沒說,幾乎都在解說世界觀跟登場人物介紹,玩起來覺得很煩躁,沒有吸引人玩下去的動力,克勞德在遊戲裡會出現莫名的頭痛,我也覺得莫名的煩躁,想說都花錢了只好勉強玩到破關,打完最終戰主角方所有人就直接出門郊遊囉!不回家一下嗎?這遊戲被通緝也是能解支線阿!完全看不出來離開的理由(傻眼問號???,破關後還留下一堆的謎題,是希望玩家買下一部遊戲嗎?可是我不會想買下一部耶,下一部我還是線上看別人玩就好。 2、飛車追逐很無聊又不好玩,遊戲公司大概也收到反饋了,破關後可直接略過,但是我也沒動力玩第二輪。 3、這遊戲的優點就是美術跟音樂很棒,蒂法跟艾莉絲很漂亮,除此之外,買遊戲的錢都是浪費。 4、因為主線劇情真的不吸引人,實在也很懶得去深究戰鬥系統,戰鬥系統我覺得普普通通,也沒特別好玩。 5、這遊戲的支線劇情解起來還算順也有趣,但是唯一想再解第二輪的也只有女裝的部分。 6、真的想玩這遊戲,建議75%OFF再入手,不然還是線上看看別人遊玩影片就好。展開收起
玩的不是遊戲,而是回憶。 記得早期太空戰士七首發時我才讀國中,是朋友介紹我玩的。 那時遊戲全都是日文根本看不懂,所以買了一本疾風之狼的劇情攻略本,保存到現在。 出社會後,童年玩伴也很少聯絡,有的……甚至去世了。 但……如果我們都還是當年的我們,或許會在不同的地方,一起玩這款新的太空戰士七吧。 真是滿滿感動~展開收起
有人說「垃圾遊戲」 ,答對了, 我真的認同。 玩下來真他嗎的無趣無聊,我可以很肯定的說,完全比不上PS時期的FF7,只有畫面贏, 其他遊戲性、樂趣性完全都沒有。 玩到很煩燥,根本就是來走地圖的,移動就超慢了,還設置一下狹縫擠身前進,拖慢整個移動速度,支線設計也一整個煩燥感,招式就一百零一式,一直砍砍砍,魔法單調超破爛,召喚獸不能隨意放,有條件施放,還很快就不見了,整個召喚獸很沒參與感,AP角色用都不夠了,連召喚獸技能也來吃AP,都不獨立的白痴設計。魔晶石的設計也很沒多向性,種類又超少,PS的FF7光研究魔晶石的搭配及施放後的效果、打法策略,就非常的有醍醐味跟樂趣。 還有很多想批評,懶了,我看到極度好評購買,真心後悔,玩不到30小時,已玩不下去,真的太煩燥無味了! 總結: 什麼都爛,只有畫面,優點只有一個畫面提升,垃圾的重製遊戲,浪費錢,嗎的!展開收起
PS4 典藏版買了一套 EPIX 獨佔一年時買了一次 STEAM 上架後再買一遍 我是傻B ଘ(੭ˊᵕˋ)੭ https://steamcommunity.com/sharedfiles/filedetails/?id=3173005389展開收起
真的很喜歡JRPG再買 不然看別人玩就好 實際節奏很拖又灌水一堆 中後期過場幾乎都跳過跳過 過場以外的遊戲時間都在跑圖(也就方向鍵按著而已毫無帶入感) 實際戰鬥比例反而不多 總之就是破完就可以封印的一款遊戲 有特價再買就行了展開收起
爲什麽在我印象裏女角色她們都沒有穿衣服啊展開收起
去你媽的一堆歹戲拖棚的垃圾戰鬥環節 王搞得很硬 都依樣 他媽要打半小時還不能補血 幹你娘 到底什麼垃圾遊戲做做動畫就好了啦 做三小3D戰鬥???自以為好玩???? 很好玩嗎?????? 去你媽的 最後一段往大結局的戰鬥更是白癡,阿前面不是都一段一段的有紀錄點,最後一段搞那麼長,小王一直復活又難打又沒劇情,死了重頭來???? 真他媽設計的人沒腦袋也沒自己玩過,白癡死了,沒意義又浪費時間 幹,玩了34小時終於被最後一段氣到,垃圾遊戲展開收起
來源:Steam使用者原始評價。有幫助票數為封存快照,並非即時資料。最後收集日期:2026/08/15。




