超次次元遊戲戰機少女重生1

超次次元遊戲戰機少女重生1

涅普緹努穿越四國的旅程,結合回合制戰鬥與自嘲式JRPG故事。如果你想玩一款可交換角色、客製裝備的單人冒險,Kinguin目前以本站記錄低價≈ HK$16.69提供本作。這趟風格獨特的旅程正好符合你此刻的遊戲計畫時,值得考慮。 在Kinguin售價HK$95.00時,Hyperdimension Neptunia Re;Birth1適合想體驗單人JRPG冒險的玩家。

正在取得全網報價
94%Steam 玩家評分1萬 則評價72Metacritic/10074OpenCritic/100
發售日期: Jan 29, 2015
Anime · JRPG · Female Protagonist · Cute · RPG
Hyperdimension Neptunia Re;Birth1 PC Steam CD Key·平台:Steam·~ HK$247.20-93%起~ HK$16.69(~ €1.89)史低比 Steam 省 HK$78.31去購買
Hyperdimension Neptunia Re;Birth1 EN/JA/ZH Global·平台:Steam·-78%起~ HK$21.02(~ €2.38)史低去購買
Hyperdimension Neptunia Re;Birth1·平台:DRM-Free·UnionPay~ HK$58.69-60%起~ HK$23.48(~ CN¥20.00)去購買
Hyperdimension Neptunia Re;Birth1 Steam CD Key·平台:Steam·~ HK$110.31-78%起~ HK$24.38(~ €2.76)去購買
·平台:Steam·UnionPay~ HK$117.64-65%~ HK$41.12(~ $5.24)去購買
·平台:Steam·UnionPay~ HK$117.64-65%~ HK$41.20(~ $5.25)去購買
·平台:Steam·~ HK$117.64-61%~ HK$45.68(~ $5.82)去購買
·平台:Steam·~ HK$117.64-55%~ HK$52.90(~ $6.74)去購買
史低 ~ HK$21.66含 Steam 及第三方通路目前價格處於歷史最低水準
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$26.532024-05目前全網低價~ HK$41.12GamersGate距低價紀錄+55%
~ HK$49.24~ HK$74.39~ HK$99.54~ HK$124.7025-1026-0126-0426-0726-10~ HK$26.76

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-16 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

DLC

01關於超次次元遊戲戰機少女重生1

在遊戲業界,女神涅普緹努從天界墜落並失去記憶。她與康帕、IF以及有自我意識的書本伊絲特瓦爾同行,踏遍四個國家拯救世界。本作是回合制JRPG,結合裝備與能力自訂,以及調侃類型套路的故事。 Steam玩家評價:10,138則評價中好評率為94%%。 支援的介面語言:繁體中文、英語和日語。 發行日期:2015年1月29日。

製作團隊

開發
IDEA FACTORY Co., Ltd. · COMPILE HEART Co., Ltd. · FELISTELLA Co., Ltd.
發行
Idea Factory International, Inc. · IDEA FACTORY Co., Ltd.

Steam玩家評價

94%好評極度好評10,138 Steam評價

近36個月記錄最低價

≈ HK$26.532024-05-13 · GamersGate基本遊戲 · 與上方圖表為同一組記錄;美元價格歷史,並非地區Steam最低價。

語言支援

語言介面字幕音訊
繁體中文是是—
英語是是是
日語是是是

Steam PC版資料 · 2026-10-17

02購買前須知

戰鬥

Steam PC版戰鬥中最多可有3名角色上場,另有3名角色支援,並可在戰鬥中隨時交換。

控制與語言

Steam PC版完整支援控制器。介面語言包括英文和繁體中文;完整語音支援英文和日文。

自訂

可透過「計畫」調整敵人難度、迷宮寶藏等內容,也能製作附帶能力的裝備。

03常見問題

故事描述什麼?

涅普緹努失去記憶後,與康帕、IF和知曉一切的書本伊絲特瓦爾一同穿越四個國家拯救世界。

可以有多少角色參戰?

最多3名角色在場戰鬥,另有3名角色可以提供支援。

遊戲有日文模式嗎?

有,遊戲提供日文模式。

6.5
綜合評分
外部評分94%Steam 玩家評分1萬 則評價72Metacritic/10074OpenCritic/100
畫面
6
音效
4
玩法
6.5
劇情
5.5
內容
5

“A character-driven, lightweight turn-based JRPG: lively presentation but rough systems and an unmistakably dated feel, best suited to series fans and lovers of anime-style casts.”

評測總結

The best way to approach Hyperdimension Neptunia Re;Birth1 is not as a JRPG that needs to prove itself across the board, but as a piece of old confectionery with a very specific flavor. Sweet. Light. Carrying a little of the coarse grain that the era left behind. The only firmly grounded critical references are the 7 out of 10 from Destructoid and Hardcore Gamer, and that position is, honestly, quite accurate: this is not a bad game, but it is clearly not at the level where everyone should feel obligated to catch up on it. It is a title you have to accept on a vibe level first, and only then talk about its strengths and weaknesses.

A Niche Title With A Stable Fan Base

The scoring picture is consistent and modest. The citable review scores hover near 7, which places the game squarely in "worth a try" territory rather than "essential." At the same time, the Steam reception tells a quieter, more flattering story: a 94% positive rating across more than ten thousand reviews points to a small but devoted base that knows exactly what it wants from this series and keeps getting it. Those two readings are not in conflict. Broad critics land it as decent; committed fans land it as a reliable comfort pick. The truth of the game lives in the gap between those two numbers.

It also matters that this title is now more than five years old, and that historical context directly shapes how it should be judged today. Many things that once registered as "cute little quirks" can now read as "why is it still like this," and some of the character writing and visual shorthand that felt fresh at launch may not feel as novel now. The era is part of the experience, and pretending otherwise would do a prospective buyer a disservice.

Who Should Play, And The Rival Comparison

So is it worth the few dozen hours? If you already like the Neptunia series, lean toward lighter-flavored Japanese RPGs, and are willing to accept the systems and packaging of an older work, then it is a reasonable pick. Just do not arrive with sky-high expectations. If, on the other hand, you are here for a game with deep mechanics, a strong story, and audio-visuals that can stand up to scrutiny, your time is better spent elsewhere. The audience boundary here is unusually clear, and respecting it is the difference between a pleasant run and a frustrated one.

Set against its main rival, The Legend of Heroes: Trails into Reverie, the trade is easy to articulate. That kind of work offers greater narrative density and deeper systems, but it also asks for more patience and a heavier commitment. Re;Birth1 wins on the opposite axis: it is brisk to pick up, its cast is instantly recognizable, and its self-deprecating humor gives it a personality that the more serious option lacks. Neither is strictly better; they answer different cravings. In one line, this game is neither "must play" nor "avoid at all costs." It sits in an awkward, honest place: the people who like it will forgive a lot, and the people who do not were probably never going to be sold in the first place. That is not a triumph, but it is a clear and fair verdict.

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