戰慄深隧2033 重製版

戰慄深隧2033 重製版

阿爾喬姆的地鐵旅程以單人遊玩為主,結合生存恐怖、探索與戰術戰鬥。95,788則評論中91%的好評率提供參考,而GOG的≈ HK$10.58可與預算衡量。如果你想獨自體驗氣氛陰鬱的劇情冒險,目前報價可幫助判斷,不必預設遊戲包含多人功能。 若想留意已公布的Steam特賣時段,可關注2026/12/17至2027/1/4;這不代表遊戲一定參與或降價。

正在取得全網報價
91%Steam 玩家評分9.6萬 則評價90Metacritic/10085OpenCritic/100
發售日期: Aug 25, 2014
Post-apocalyptic · FPS · Atmospheric · Story Rich · Horror
Metro 2033 Redux+2·平台:DRM-Free·UnionPay~ HK$115.19-91%起~ HK$10.58(~ CN¥9.00)比 Steam 省 HK$139.42去購買
Metro 2033 Redux Steam Key GLOBAL+2·平台:Steam·-90%起~ HK$15.07(~ $1.92)去購買
+2·平台:Steam·~ HK$156.86-90%~ HK$15.62(~ $1.99)去購買
+2·平台:Epic·~ HK$156.86-90%~ HK$15.62(~ $1.99)去購買
+2·平台:Steam·UnionPay~ HK$156.86-90%~ HK$15.62(~ $1.99)去購買
Metro 2033 Redux Asia Steam CD Key+2·平台:Steam·~ HK$176.13-91%起~ HK$15.78(~ €1.79)去購買
Metro 2033 Redux PC Steam CD Key+2·平台:Steam·~ HK$176.22-91%起~ HK$16.48(~ €1.87)去購買
Metro 2033 Redux Global+2·平台:Steam·-88%起~ HK$18.16(~ €2.06)去購買
史低 ~ HK$7.77含 Steam 及第三方通路
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$0.002025-04目前全網低價~ HK$15.62Steam
~ HK$46.81~ HK$86.63~ HK$126.45~ HK$166.2725-1026-0126-0426-0726-10~ HK$7.77

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-21 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於戰慄深隧2033 重製版

扮演阿爾喬姆,穿越莫斯科地鐵與受污染的地表,向倖存者警告迫近的威脅。這款劇情導向射擊遊戲結合探索、生存恐怖、戰術戰鬥與潛行。 Steam玩家評論:95,788則中好評率為91%。 Steam PC版完整支援控制器。 英文、法文、德文、義大利文與西班牙文支援完整語音和字幕;其他支援語言提供字幕。

製作團隊

開發
4A Games
發行
Deep Silver

Steam玩家評論

91%好評極度好評95,788 Steam評論

近36個月最低紀錄

≈ HK$0.002025-04-14 · Steam基本遊戲 · 與上方圖表記錄相同;美元價格歷史,並非地區Steam最低價。

語言支援

語言介面字幕音訊
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法語是是是
義大利語是是是
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語言介面字幕音訊
德語是是是
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捷克語是是—
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烏克蘭語是是是

Steam PC版資料 · 2026-10-22

02購買前須知

單人劇情

Steam PC版單人戰役跟隨阿爾喬姆穿越莫斯科地鐵,結合生存恐怖、探索、戰術戰鬥與潛行。

遊玩模式

斯巴達與生存模式提供不同玩法;遊騎兵模式限制資源,並移除HUD與介面。

語言與控制器

Steam PC版完整支援控制器。英文、法文、德文、義大利文與西班牙文支援完整語音和字幕;其他列出的語言支援字幕。

03常見問題

故事講述什麼?

阿爾喬姆踏上旅程,警告莫斯科地鐵的倖存者迫近的威脅。旅途穿過地下墓穴,也前往受污染的地表。

可以單人遊玩嗎?

可以。Steam PC版分類為單人遊戲。

有哪些遊玩模式?

斯巴達模式著重戰鬥,生存模式則偏向節奏較慢的生存恐怖。遊騎兵模式讓戰鬥更致命,並限制資源。

8.0
綜合評分
外部評分91%Steam 玩家評分9.6萬 則評價90Metacritic/10085OpenCritic/100
畫面
9
音效
8.5
玩法
8
劇情
8.5
內容
6

“A linear survival shooter in post-apocalyptic Moscow that wrings dread out of swapping filters and choosing the dark”

評測總結

Put all six dimensions together and Metro 2033 Redux is a game with a crystal-clear identity: it never chased size, only intensity.

The start of a series, and a definitive return

To understand this game, you have to set it back in its coordinates. It is 4A Games' debut, the origin point of the entire Metro series, and a work grown out of a bestselling novel. When the 2010 original arrived, it stunned the industry as a small studio conjuring triple-A atmosphere, yet it split opinion thanks to a coarse engine, stiff controls, and punishing hardware demands. The Redux earns its meaning here: it uses the sequel's mature technology to mend the original's every flaw, finally delivering the definitive version 4A had wanted to make all along but could not, hemmed in by the tech of the day. This is a rare act of self-correction by the original team, repairing not just the visuals but the feel, the intelligence, and the pacing underneath. For veterans it is worth walking that familiar-yet-foreign road again; for newcomers it is the most welcoming first stop into the series. Today, if you want to experience 2033 at all, the Redux is very nearly the only version worth recommending.

Who it is for, and who should walk away

So who is it actually for? If what you want is to be wrapped tight in atmosphere and pressure, willing to set aside any craving for freedom in service of narrative rhythm, then this game is close to tailor-made for you. The suffocation of the filters, the weight of stealth decisions, the echo of that silent morality system will all hold you fast across those five or six hours.

Flip it around, though. If you are after open-world freedom, multi-dozen-hour campaigns, or the simple pleasure of cutting loose in open confrontations, then its compact, linear, side-quest-free structure will very likely leave you feeling boxed in and wanting more. Its scarcity of resources will frustrate anyone used to going loud, and its short runtime will not satisfy a hunger to live inside one game for ages. There is no right or wrong in that — a game this sure of its own identity was never meant to please everyone. But knowing it up front helps you judge whether it is your dish and spares you a deflated kind of disappointment. In the end, it is built for the player willing to slow down and sink into the mood.

Will it ever be replaced

That brings us to the core question: after all these years, has anyone reproduced what 2033 does? The answer is no. Critic and player verdicts line up tightly — 85 and a Mighty tier from thirteen outlets on OpenCritic, an almost identical 91 percent positive from Steam players — and that kind of long, stable consensus tells its own story. Even its own sequel, Metro Exodus, had to dilute that claustrophobic pressure to buy the breadth of its open regions, which only throws the irreplaceability of 2033's strict linear atmosphere into sharper relief. It may be short and it may be confined, but the thing it does — using one carefully choreographed linear path to manufacture intimate, bodily survival pressure — it does at a height no one has cleared since. It does not win on map size or stacked systems; it wins on an almost stubborn devotion to mood. More than a decade on, that devotion is exactly what makes it feel rare among bigger, longer, flashier games. That is how Metro 2033 Redux stays in a player's memory — a short underground journey you cannot, for the life of you, forget.

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