戰慄深隧:最後曙光 重製版

戰慄深隧:最後曙光 重製版

《戰慄深隧:最後曙光 重製版》是一段陰鬱的單人旅程,以探索、潛行和戰術交鋒為主。在GOG售價為≈ HK$10.57;生存與斯巴達讓你選擇不同風格,遊騎兵則加重求生壓力。若這種組合符合你的遊玩計畫,可依照想開始遊玩的時間衡量目前優惠,不必只看促銷日程。 Steam下一次已公布的促銷時段從2026/12/17至2027/1/4開始,但不保證遊戲參與或降價。

正在取得全網報價
91%Steam 玩家評分7.2萬 則評價76Metacritic/10079OpenCritic/100
發售日期: Aug 27, 2014
Post-apocalyptic · FPS · Atmospheric · Action · Story Rich
Metro: Last Light Redux+2·平台:DRM-Free·UnionPay~ HK$115.13-91%起~ HK$10.57(~ CN¥9.00)比 Steam 省 HK$139.43去購買
Metro: Last Light Redux PC Steam CD Key+2·平台:Steam·~ HK$176.11-91%起~ HK$15.51(~ €1.76)去購買
Metro Last Light Redux Steam Key GLOBAL+2·平台:Steam·-90%起~ HK$15.70(~ $2.00)去購買
Metro: Last Light Redux Steam CD Key+2·平台:Steam·~ HK$23.87-33%起~ HK$15.95(~ €1.81)去購買
Metro: Last Light Redux Global+2·平台:Steam·-89%起~ HK$16.56(~ €1.88)去購買
Metro Last Light Redux PC+2·平台:Steam·~ HK$156.83-87%起~ HK$20.82(~ £1.99)去購買
+2·平台:Steam·~ HK$156.89-85%~ HK$23.47(~ $2.99)去購買
+2·平台:Steam·~ HK$175.64-85%~ HK$26.29(~ $3.35)去購買
史低 ~ HK$7.77含 Steam 及第三方通路
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$7.772026-03目前全網低價~ HK$15.62Steam距低價紀錄+101%
~ HK$46.82~ HK$86.65~ HK$126.48~ HK$166.3025-1026-0126-0426-0726-10~ HK$7.77

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-19 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於戰慄深隧:最後曙光 重製版

莫斯科廢墟之下,阿爾喬姆穿行於危機四伏的地鐵隧道,面對變種生物與人類敵人。探索、戰術戰鬥、潛行和生存恐怖構成這段單人故事。 Steam玩家評價中,72,000則有91%為好評。 介面語言包括德語、俄語、法語、簡體中文、繁體中文、義大利語、日語、波蘭語、葡萄牙語和英語。 發行日期:2014年8月27日。

製作團隊

開發
4A Games
發行
Deep Silver

Steam玩家評論

91%好評極度好評72,000 Steam評論

近36個月記錄最低價

≈ HK$7.772026-03-19 · Steam基本遊戲 · 與上方圖表為同一組記錄;美元歷史價格,並非地區Steam最低價。

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Steam PC版資料 · 2026-10-20

02購買前須知

玩法

Steam PC版完整支援控制器。故事融合探索、戰術戰鬥、潛行與生存恐怖。

模式

生存與斯巴達提供不同風格;遊騎兵模式沒有HUD,敵人更危險且資源有限。

03常見問題

遊戲講述什麼?

阿爾喬姆穿越末日莫斯科地下的地鐵,面對變種生物與人類敵人。

有哪些模式?

生存與斯巴達提供不同玩法,遊騎兵模式則增加挑戰。

核心玩法是什麼?

故事結合探索、戰術戰鬥、潛行與生存恐怖。

8.0
綜合評分
外部評分91%Steam 玩家評分7.2萬 則評價76Metacritic/10079OpenCritic/100
畫面
6
音效
8.5
玩法
9
劇情
7
內容
8

“It crams a whole civilization into the subway tunnels and turns a ticking filter gauge into wasteland survival you can almost choke on”

評測總結

Where it sits in the series, and its report card

Lay the numbers out: Metacritic 76, an OpenCritic average of 78 sitting firmly in the Strong tier, a 91% positive rating on Steam off more than sixty-eight thousand reviews, and an 8.3 from Gamersky. That's a "solid and excellent, not revolutionary" report card — this isn't the phenomenon that sweeps the year-end awards and dominates every conversation, but it absolutely holds its ground among its peers and earns the time you give it.

A landmark wasteland surface scene

Set back in the arc of the series, its position matters a great deal. The original Last Light took GameSpot's Xbox 360 Game of the Year, the entry where 4A truly matured its signature underground-survival-shooter formula; it was from here that the series gathered the nerve to push toward the half-open surfaces of Metro Exodus, stretching claustrophobic tunnels into something broader. In other words, this is the pivot between what came before and after — and the Redux remaster's job is to preserve that important stretch in its most complete, most accessible form, so latecomers can always catch up on the chapter.

Who should buy it, who should steer clear

Bluntly put. If what you want is atmosphere and immersion, if you're willing to slow down for a good story, if you even enjoy the tension of unconsciously holding your breath while you sneak, then this game is all but tailor-made for you — it offers a suffocating immersion the market can barely supply anymore, the kind that has you lightening your footsteps even though you know full well it's a game. That's its scarcest, most valuable thing.

Slipping through an enemy frontline by stealth

But if you only want to charge in and blast away head-on, if you find counting filters and rationing ammo too much fuss, if you can't stand being led by the hand down a single linear route, then it will likely wear your patience thinner the longer you play — because its fun is built precisely on those "inconveniences," and strip them out and it stops being itself. The version choice is simple: Redux folds in all the expansion content, so newcomers can grab this one with their eyes closed; the only call worth weighing is for veterans who already finished the original, since with the visual bump so modest, whether to go round again comes down to how much of this world still pulls at you.

The one thing it can't be copied on

It comes back, in the end, to the core question: after all these years, what exactly keeps it from being replaced by its peers? The answer lies neither in the visuals nor the story, but in that near one-of-a-kind "suffocation engineering" — it crams a whole civilisation into the narrow, dripping tunnels of a subway, then uses a mask that fogs, fouls with blood-grime and cracks, plus a filter forever counting down, to turn the physiological dread of wasteland survival, that ever-present "could run out of air any second," into something genuinely within reach of your hand. It doesn't tell you survival is hard; it has you gasping for breath yourself.

The claustrophobic pressure of the Metro tunnels

A peer like S.T.A.L.K.E.R. can indeed hand you a wider, freer, more random world, each with its own merits; but few can carve the words "claustrophobic" and "suffocating" as finely, as coherently, as close to your face as this game does.

That, precisely, is the whole reason Metro: Last Light Redux is still worth strapping on the mask for, still worth walking into that dark tunnel today. The score says solid; the experience says unforgettable, and the gap between those two words is exactly where this game lives.

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