初音未來 Project DIVA MEGA39’s+

初音未來 Project DIVA MEGA39’s+

初音未來 Project DIVA MEGA39’s+提供單人節奏玩法,包含170首以上歌曲和可切換的影片風格。在CDKeys售價≈ HK$114.51。若想等到已公布的Steam特賣時段再比較,2026/12/17至2027/1/4可以作為參考,但不保證遊戲參加或提供折扣。 初音未來 Project DIVA MEGA39’s+在CDKeys售價≈ HK$114.51;已公布的下一個Steam特賣時段2026/12/17至2027/1/4也可作為再次比較價格的時機。

正在取得全網報價
94%Steam 玩家評分2萬 則評價
發售日期: May 26, 2022
Rhythm · Anime · Arcade · Cute · 3D
Hatsune Miku: Project DIVA Mega Mix+ PC·平台:Steam·~ HK$358.59-68%起~ HK$114.51(~ $14.59)比 Steam 省 HK$183.49去購買
Hatsune Miku: Project DIVA Mega Mix+ Steam CD Key·平台:Steam·~ HK$347.01-66%起~ HK$118.67(~ €13.47)去購買
Hatsune Miku: Project DIVA Mega Mix+ (PC) Steam Key GLOBAL·平台:Steam·-59%~ HK$121.18(~ $15.44)去購買
Hatsune Miku: Project DIVA Mega Mix+ Steam CD Key·平台:Steam·~ HK$347.01-62%起~ HK$131.44(~ €14.92)去購買
Hatsune Miku: Project DIVA Mega Mix + EN/DE/FR/IT/JA/KO/ZH/ZH Global·平台:Steam·-56%起~ HK$132.59(~ €15.05)去購買
Hatsune Miku: Project DIVA Mega Mix+·平台:Steam·~ HK$309.14-17%起~ HK$256.17(~ $32.64)去購買
·平台:Steam·~ HK$309.14-10%~ HK$278.22(~ $35.45)去購買
·平台:Steam·香港 Steam 官方價~ HK$298.00去購買
香港不可用(1)

以下報價已明確標記為在香港不可用(無法購買或無法啟用),仍可前往商店查看並核實限制。

Hatsune Miku: Project DIVA Mega Mix+·平台:Steam·~ HK$309.14查看商店
史低 ~ HK$103.60含 Steam 及第三方通路
正在取得全網報價
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價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$103.602025-11目前全網低價~ HK$278.22GameBillet距低價紀錄+169%
~ HK$151.85~ HK$210.46~ HK$269.08~ HK$327.6925-1026-0126-0426-0726-10~ HK$103.60

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-19 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於初音未來 Project DIVA MEGA39’s+

初音未來 Project DIVA MEGA39’s+是一款節奏遊戲,玩家要依照畫面圖示按下或長按按鍵。選擇歌曲、跟上節拍,從Easy到Extreme挑戰不同難度,每場演出都搭配音樂影片。 Steam PC版收錄170首以上歌曲,每首都有專屬音樂影片。 你可以隨時切換Mega Mix和Future Tone兩種視覺風格。 Steam PC版完整支援控制器。 玩家好評率:94%,評論數:19,678。 支援的介面語言:簡體中文、繁體中文、英語、法語、義大利語、德語、西班牙語、日語和韓語。 發行日期:2022年5月26日。

製作團隊

開發
SEGA
發行
SEGA

Steam玩家評測

94%好評極度好評19,678 Steam評測

近36個月記錄最低價

≈ HK$103.602025-11-21 · GameBillet基本遊戲 · 與上方圖表記錄相同;美元價格歷史,並非地區Steam最低價。

語言支援

語言介面字幕音訊
簡體中文是——
繁體中文是——
英語是是—
再顯示6種語言
語言介面字幕音訊
法語是——
義大利語是——
德語是——
西班牙語是——
日語是是是
韓語是——

Steam PC版資料 · 2026-10-19

02購買前

節奏遊戲內容

Steam PC版收錄170首以上歌曲,每首均有專屬音樂影片,難度從Easy到Extreme。

操作方式

遊戲完整支援控制器,也可依遊玩習慣和無障礙需求自訂按鍵。

語言

介面語言包括英語、德語、法語、義大利語、西班牙語、日語、波蘭語、葡萄牙語、簡體中文和繁體中文。

03常見問題

有哪些角色登場?

登場歌手包括初音未來、鏡音鈴與連、巡音流歌、MEIKO和KAITO。

可以切換畫面風格嗎?

可以隨時在色彩鮮明的Mega Mix風格與高畫質Future Tone風格之間切換。

可以自訂演出內容嗎?

可以繪製自訂T恤,也可以編排自己的歌曲播放清單。

7.4
綜合評分
外部評分94%Steam 玩家評分2萬 則評價
畫面
7.8
音效
8.5
玩法
6.8
劇情
5.5
內容
7.6

“Hundreds of songs and high-difficulty charts anchor this veteran rhythm title, wrapped in polished stage performances and deep customization.”

評測總結

Is this game worth the dozens, even scores of hours? Yes, on one condition: that you know why you came. That caveat is not a hedge. It is the single most important sentence in this entire review, because Mega Mix+ rewards a specific kind of player generously and quietly disappoints everyone else.

What it will not give you

If what you want is an innovation-driven rhythm game, this cannot supply that answer. The core mechanics lean traditional, and the mode expansion is not what anyone would call dazzling. Viewed today and set beside peers like Groove Coaster, its design language is clearly more conservative. Held up against series predecessor Project DIVA F, the continuity is strong and the degree of change is limited. You will play it smoothly, but you are unlikely to be lit up by anything new at the systems level. Going in expecting a reinvention is the surest way to come away cold. It is important to separate that from a verdict of laziness, because the game is not lazy. It is polished, coherent and confident about what it is. The conservatism is a deliberate stance rather than a failure of effort, and once you stop measuring it against the rhythm games that are trying to break new ground, the disappointment evaporates and what remains is a very well-built version of an old idea, executed with care.

What it does give you, and gives well

On the other side, it is genuinely strong exactly where it most needs to be: the catalog, the stage performance, the character charm, and that one-more-song stickiness that turns a quick try into a long night. It is not an elaborately structured French dinner. It is more like the late-night ramen shop you keep returning to. The menu does not change daily, but the flavor is consistent, and when you are in the mood, this is the thing you want. That reliability is underrated. Plenty of flashier games burn bright and then sit untouched, while this one earns a permanent spot in the rotation precisely because it never overreaches. It always delivers the same dependable satisfaction, and over a long enough span that consistency is worth more than novelty ever was.

Consider that the release is now more than five years old. Looked at today, what has actually held up against time is not the technical showing and not the narrative structure, because there barely is one. It is the content organization and the unified, integrated audiovisual performance. That is a telling result, and it explains why a game this old still feels alive in a way many flashier titles from the same era do not.

The verdict, split by audience

So my conclusion is simple. Fans should buy in without hesitation. Newcomers should first confirm whether they actually like vocaloid and old-school rhythm play. If you do, you can get a very long run out of this. If you do not, you may be done within a couple of hours, and no amount of polish will change that.

Come for the setlist and the stage. Do not come for innovation. That is the whole game in a sentence, and the strong Steam reception along with the broad praise for its standard mode only reinforces the point. Judged as the thing it is actually trying to be, a vocaloid performance collection wrapped around a deep, replayable catalog, it succeeds, and it succeeds in a way that has aged far better than its conservative reputation would suggest. The split verdict is not a cop-out; it is the only honest way to score a game this clearly aimed at a particular audience. For the right player, this is an easy, enthusiastic recommendation that will quietly eat dozens of hours. For the wrong player, no score I could assign would change the fact that it is simply not built for them. Knowing which one you are is worth more than any number, and if you have read this far with the setlist in mind rather than the next big mechanic, you already have your answer.

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