Alice: Madness Returns
Precio deseado
Fíjalo y te escribimos en cuanto alguna tienda baje de ahí

Alice: Madness Returns Reseñas

PC
¿Podrá Alicia salvar el País de las Maravillas—y a ella misma—de la locura que los consume?
90%Reseñas de Steam27,6 mil reseñas75Metacritic/100
Lanzamiento: Jun 17, 2011
Dark Fantasy · Horror · Female Protagonist · 3D Platformer · Hack and Slash
Fetching prices across storesComparing current offers from Steam, official stores, and partners
Precio deseado
Fíjalo y te escribimos en cuanto alguna tienda baje de ahí

Historial de precios

Últimos 36 meses · actualizado a diario
Mínimo histórico0,99 US$2024-03Mínimo actual entre tiendas9,99 US$EA Storerespecto al mínimo histórico+909%
3,99 US$6,19 US$8,39 US$10,59 US$25-0925-1226-0326-0626-091,99 US$

Los precios cubren Steam y 39 tiendas autorizadas; solo se cuentan ofertas regulares. La gráfica muestra los mínimos semanales del mercado y el precio oficial de Steam de los últimos 36 meses.

Equipo

亚美利坚·麦基
DISEÑADOR PRINCIPAL
亚美利坚·麦基
American game designer
Desarrollador
Spicy Horse Games
Distribuidora
Electronic Arts
Voz
Susie Brann · 罗格·L·杰克逊
7.3
Puntuación global
Valoraciones externas90%Reseñas de Steam27,6 mil reseñas75Metacritic/100
Gráficos
8.5
Sonido
9
Jugabilidad
6.5
Historia
7
Contenido
5.5

Deliberate color palettes and transformation mechanics sustain psychological dread across this fragmented environmental narrative action game.

Nuestro veredicto

Is it worth 25 hours? Yes. Provided you accept it as an indie artwork bearing the marks of its era. The 2011 development conditions make its level reuse glaringly obvious. By today’s standards, its texture resolution and camera logic certainly demand a bit of patience to adjust to. Yet, through its remarkably cohesive art direction and sound design, it successfully tucks all those technical shortcomings away inside its atmosphere.

It doesn’t chase the “seamless experience” expected of modern AAA titles. It lets you fumble, lets you lose your way, lets you get tripped up by narrative fragments. This very clumsiness, in fact, becomes part of its character. Like the occasional skip or crackle on an old gramophone—imperfect, but authentically real.

If you’re picking it up now, don’t measure its systemic depth by today’s standards. It’s better experienced as an interactive dark fairy tale. You’ll deal with control quirks, and you’ll hit rough patches of fatigue from repetitive enemy encounters. But when you finally push open that last door and hear the gears click back into place, all those flaws will quietly recede into the background.

It didn’t change the industry. But it did fuse “psychological horror” and “action-platforming” into a distinct flavor that’s incredibly hard to replicate. 25 hours won’t leave you feeling shortchanged. It buys you a wet, dripping dream.

A dark fairy tale worth diving into.

Despliega para leer el análisis completo

Opiniones de jugadores 0

Nos interesa tu opinión

Fijado
GameGeeker

¡Bienvenido! Cuéntanos qué te parece este juego: ser el primero puede tener premio.

Todavía no hay opiniones de jugadores. Sé el primero.