Devil May Cry 5 hits NS2 on June 23 and 60fps might finally stick

·Author: Lin Yu·newsDetail.views: 2,840 Comments

Devil May Cry 5 Special Edition is coming to Nintendo Switch 2 on June 23, as confirmed by Capcom during a Nintendo presentation. Capcom has also outlined the Switch 2 version's performance and added content: a stable 60fps in both TV mode and handheld mode, plus features including Bloody Palace, Auto Assist, Photo Mode, and The Void practice area.

For Devil May Cry 5, that matters more than any spec rundown. This is a character action game built on movement and timing; when the frame rate holds steady, dodges and combo strings feel the way they should. On a hybrid system, a stable 60fps in both docked and portable play is the detail that matters.

Experience smooth 60fps gameplay in both TV mode and handheld mode, as advertised in this promotional image.
Image: Experience smooth 60fps gameplay in both TV mode and handheld mode, as advertised in this promotional image.

Just as important, this isn't simply the base game dropped onto new hardware. Capcom is bringing over Bloody Palace, Auto Assist, Photo Mode, and The Void, which broadens the package considerably. It caters both to players who want to dig into the combat and those who want to stop, frame a shot, and admire the presentation. Devil May Cry 5 has always leaned hard into visual flair, from Nero's Devil Breakers to Dante's animations, so Photo Mode feels like a natural fit rather than filler.

The extra content also stands out. According to Capcom, the Switch 2 version includes a substantial set of extras, including character color variants, special Devil Breakers, exclusive weapons, classic battle tracks from the first four games, new announcer voices, and live-action cutscenes. That makes this feel less like a bare-bones port and more like a genuinely complete package.

This ultimate edition of the game features extensive additional content, making it an outstanding value for players seeking maximum enjoyment.
Image: This ultimate edition of the game features extensive additional content, making it an outstanding value for players seeking maximum enjoyment.

This version makes the most sense for two groups. First, players who have always wanted Devil May Cry 5 in a portable format, whether for commuting, travel, or quick Bloody Palace runs. Second, players who never really got into the series and are wary of the genre's difficulty curve, since Auto Assist and The Void should make the early learning curve much easier. It also supports Simplified Chinese, Traditional Chinese, English, Japanese, and Korean subtitles, alongside Japanese and English voice options, which makes it easier to jump in.

The real test is the familiar question for any stylish action game on handheld hardware: can portable play move beyond "playable is good enough"? If the final release truly matches this promised stable 60fps experience, then the Switch 2 version will be doing more than filling a platform gap. It will restore the sharpness Devil May Cry 5 needs to feel right.

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