
Games Like Baldur's Gate 3 - 12 Best CRPGs and Turn-Based RPGs
Quick Answer: If you want more Baldur’s Gate 3, start with Divinity: Original Sin 2 for the clearest Larian DNA — the same love of messy turn-based fights, environmental tricks, companion drama, and “yes, you can probably do that” freedom. Pick Pathfinder: Wrath of the Righteous if BG3 left you wanting a bigger, denser campaign where builds get ridiculous and your choices bend the whole story. Go to Warhammer 40,000: Rogue Trader if you want that party-driven CRPG feel, but you’re ready to swap swords-and-spells fantasy for grim sci-fi politics, heresy, and tactical shootouts. (Start with: Divinity: Original Sin 2, Pathfinder: Wrath of the Righteous, Warhammer 40,000: Rogue Trader)
Why These Games #
Looking for your next game after Baldur's Gate 3? This list is not just “more D&D games” or “here are ten turn-based RPGs.” The angle is narrower than that. I’m picking games that hit at least two of three things Baldur’s Gate 3 players usually care about: choices that actually bite back, companions who feel like people instead of stat sticks, and combat where your build decisions matter. So yes, some picks are close cousins. Some share D&D DNA. Some are much weirder, harsher, or less combat-focused. The point is not to clone BG3. The point is to chase the same pleasures from different directions.
That’s why the spread is deliberately wide: Larian’s earlier work, another game using D&D 5e, crunchy Pathfinder, classic CRPGs, dialogue-first RPGs, a turn-based JRPG relative, even an open-world mercenary sandbox. If you came for party drama, there’s a lane for you. If you came for tactical fights and build-crafting, there’s a lane for you. If you came for “wait, the game actually remembered I did that?” there’s a lane for you too. This is an editor’s mix, not an algorithm dump — and Dragon Age: Inquisition gets an honorable nod for anyone chasing that BioWare companion-and-romance itch.
Top Picks #
1. Divinity: Original Sin 2 #

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Divinity: Original Sin 2 is Larian Studios in 2017 showing its working before Baldur’s Gate 3 blew up. In Rivellon, Sourcerers run, bargain, and set half the battlefield on fire. Turn-based fights, elemental surfaces, four-player co-op, and rude freedom make it the obvious number one.
- Similar because: Larian’s fingerprints are everywhere, from reactive quests to combat built around turning the arena itself into a weapon.
- Different because: Rivellon is Larian’s own fantasy sandbox, lighter and stranger than D&D, with less cinematic presentation.
- Best for: Go here if you want the roots of BG3’s combat freedom and can live with an older-looking game.
2. Pathfinder: Wrath of the Righteous #

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Pathfinder: Wrath of the Righteous, from Owlcat Games in 2021, throws you into a crusade on the edge of the Worldwound. You can swap between turn-based and real-time with pause, then lose hours inside Pathfinder classes, mythic paths, and party politics. Ranked high because it goes deeper, harder, longer.
- Similar because: Party drama, alignment-shaping choices, and dense character building scratch the same big CRPG itch.
- Different because: Pathfinder rules make it far crunchier than D&D 5e, with a steeper climb and nastier difficulty spikes.
- Best for: Pick this if BG3 felt too gentle and you want a massive campaign built for obsessive theorycrafting.
3. Warhammer 40,000: Rogue Trader #

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Warhammer 40,000: Rogue Trader is Owlcat Games taking its 2023 CRPG formula into the grim dark future. As a powerful Rogue Trader, you command crews, judge companions, and fight turn-based battles under Imperial, heretical, or puritan convictions. It ranks here because the BG3 shape survives, just meaner.
- Similar because: Reactive companions, heavy dialogue choices, and tactical party combat keep the same campaign-driven pull.
- Different because: The mood shifts from fantasy adventure to oppressive sci-fi, where morality usually means choosing which horror wins.
- Best for: Try this when you want BG3-style party storytelling without another tavern, goblin camp, or wizard problem.
4. Solasta: Crown of the Magister #

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Solasta: Crown of the Magister is Tactical Adventures’ 2020 pitch to the rules lawyers: an original fantasy world running clean D&D 5e SRD combat. You build a four-person party, roll through turn-based fights, and abuse height like a tabletop goblin. It ranks here because the budget shows, but the rules feel razor honest.
- Similar because: Runs on D&D 5e bones, with dicey turn-based combat and battlefields where height actually matters.
- Different because: Smaller budget, flatter story, rougher acting, and no big authored companion cast to carry the campaign.
- Best for: Made for players who care most about pure tabletop-style D&D combat.
5. Pillars of Eternity II: Deadfire #

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Pillars of Eternity II: Deadfire sends Obsidian’s 2018 CRPG into a sunburnt archipelago, chasing a reborn god across factions, ports, and ugly politics. Combat defaults to real-time with pause, though turn-based exists, while sailing opens the map up. It earns this spot through writing, consequence, and world texture.
- Similar because: Party-based CRPG storytelling, heavy lore, faction choices, and companions who react to the mess you make.
- Different because: Real-time pause is the default, the camera stays old-school, and the setting is Obsidian myth rather than D&D.
- Best for: Built for players who loved the writing and world depth more than the dice presentation.
6. Dragon Age: Origins #

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Dragon Age: Origins is BioWare’s 2009 dark fantasy template, dropping a Grey Warden into Ferelden as the Blight rolls in. Tactical pause combat drives the battles, but the origin stories, loyalty arcs, romances, and ugly endgame choices are the real hook. Lower here because age bites, influence does not.
- Similar because: Companion drama, romance, cinematic party banter, and major choices make it feel like a direct ancestor.
- Different because: Tactical pause replaces turns, the visuals are firmly 2009, and the campaign pushes you harder down a set path.
- Best for: Perfect for anyone tracing Baldur’s Gate 3’s companion writing back to its BioWare roots.
7. Disco Elysium #

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Disco Elysium, from ZA/UM in 2019, drops you into Revachol as a wrecked detective trying to solve a murder through hangovers, politics, and self-loathing. There is no combat. Skill checks, dialogue, and 24 arguing voices in your head do the work, which is why it ranks here for pure role-playing density.
- Similar because: Dice-driven conversations, brutal consequences, and character builds that decide what thoughts even enter your head make it feel closest to Baldur's Gate 3 at the dialogue table.
- Different because: No fights, no party tactics, and no fantasy adventuring turn the whole thing into a detective RPG about thinking badly in public.
- Best for: For players who loved Baldur's Gate 3's talking, checks, and consequences more than the actual stabbing.
8. Metaphor: ReFantazio #

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Metaphor: ReFantazio, made by Atlus and Studio Zero in 2024, turns a royal succession crisis into big, stylish fantasy politics. You fight in turn-based parties, swap Archetype jobs, and spend calendar time building bonds. It earns its spot by scratching the companion-and-epic-story itch from a very different RPG tradition.
- Similar because: Party combat, deep companion bonds, and a political fantasy campaign give it some of the same long-journey pull as Baldur's Gate 3.
- Different because: A JRPG structure, Archetype jobs, and calendar management replace the Western CRPG sprawl and D&D rule feel.
- Best for: For anyone who wants Baldur's Gate 3's party drama and scale with sharper JRPG pacing and style.
9. Wasteland 3 #

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Wasteland 3, from inXile Entertainment in 2020, sends the Desert Rangers into a frozen Colorado wasteland full of awful deals and worse people. Turn-based squad gunfights sit beside co-op campaigning and faction choices that bite later. It ranks because its consequences feel nasty, practical, and very hard to clean up.
- Similar because: Turn-based squad fights, moral gray zones, and solutions through either charm or violence line up neatly with Baldur's Gate 3's problem-solving loop.
- Different because: Post-apocalyptic sci-fi, tactical gun battles, and a mostly custom squad give it a colder, harsher shape than fantasy adventuring.
- Best for: For players chasing Baldur's Gate 3-style consequences who also want to bring a friend along for the mess.
10. Wildermyth #

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Wildermyth, from Worldwalker Games in 2021, turns a procedurally generated legend into a scrappy tactics campaign. Fights are turn-based, heroes age, scar, fall in love, retire, and leave a legacy, all framed by paper-cut art. It lands here because the storytelling magic is real, even when the production is tiny.
- Similar because: You get turn-based tactics, permanent character-changing events, and a party whose story feels like it belongs to you.
- Different because: The paper-cut style, modular storytelling, and smaller scale make it feel like an indie folk tale, not a grand cinematic RPG.
- Best for: Pick this if you loved shaping your Baldur's Gate 3 party, but want a faster, stranger, more personal run.
11. Tyranny #

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Tyranny, made by Obsidian Entertainment in 2016, starts after the evil overlord has already won. You play his judge, cleaning up a conquered world through dense choices, faction politics, real-time-with-pause combat, and a conquest setup that rewrites the map before the game properly begins. Ranked here for pure consequence.
- Similar because: Choices bite hard, the world reacts early, and Obsidian's love of moral grey areas runs through almost every conversation.
- Different because: You are not saving the world; you are deciding what kind of monster gets to run it, with shorter pacing and pause-based combat.
- Best for: Go here if you want ruthless choice-and-consequence design and do not mind trying life on the villain's side.
12. Wartales #

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Wartales, from Shiro Games in 2023, drops you into an open world after a plague and asks you to keep a mercenary company alive. The hook is turn-based squad combat tied to wages, food, morale, injuries, and reputation. It ranks because the party matters, even without a chosen-one plot.
- Similar because: A hand-built squad fights turn-based battles, grows through hard calls, and carries the scars of your decisions.
- Different because: There is no heroic main quest pushing you forward; survival, contracts, and sandbox management create the drama.
- Best for: Choose this when you want Baldur's Gate 3-style squad attachment, but with mercenary grit and open-world freedom.
Comparison Table #
| Game | Similar Because | Different Because | Best For |
|---|---|---|---|
| Divinity: Original Sin 2 | Larian combat DNA | Own setting, less cinematic | BG3 freedom hunters |
| Pathfinder: Wrath of the Righteous | Party choices and deep builds | Crunchier, harder Pathfinder rules | Build obsessives |
| Warhammer 40,000: Rogue Trader | Reactive party CRPG structure | Grim sci-fi, harsher choices | Fantasy-fatigued tacticians |
| Solasta: Crown of the Magister | D&D 5e, dice, vertical tactics | Rougher story, no signature companions | Rules-first D&D tacticians |
| Pillars of Eternity II: Deadfire | Reactive party CRPG with dense lore | Real-time pause, original setting | Lore-hungry old-school CRPG fans |
| Dragon Age: Origins | Companions, romance, big choices | Older, pause-based, more linear | BioWare roots explorers |
| Disco Elysium | Peak dice-and-dialogue role-playing | No combat, all detective work | Dialogue-first Baldur's Gate 3 fans |
| Metaphor: ReFantazio | Party bonds and political fantasy | JRPG rhythm, not D&D | Epic-party fans wanting JRPG flavor |
| Wasteland 3 | Choices, squads, violence or persuasion | Frozen wasteland with tactical guns | Co-op consequence hunters |
| Wildermyth | Tactics with personal party stories | Smaller, procedural, paper-cut fantasy | Fast personal party campaigns |
| Tyranny | Dense choices, reactive worldbuilding | Evil won; combat pauses | Consequence-first role-players |
| Wartales | Turn-based squad bonds | Sandbox survival, not epic quest | Mercenary sandbox fans |
Filters #
- Closest to BG3: Divinity: Original Sin 2, Solasta: Crown of the Magister, Pathfinder: Wrath of the Righteous
- Deeper builds & longer campaigns: Pathfinder: Wrath of the Righteous, Pillars of Eternity II: Deadfire, Warhammer 40,000: Rogue Trader
- Story & choices first: Disco Elysium, Tyranny, Dragon Age: Origins
- Want a different flavor: Metaphor: ReFantazio, Wasteland 3, Wildermyth, Wartales
FAQ #
What should I play right after Baldur's Gate 3? #
Start with Divinity: Original Sin 2 if what you loved was the chaos: teleporting enemies, setting half the room on fire, talking your way around trouble, then breaking the fight anyway. It’s the closest match because Larian’s design fingerprints are all over it. If you want to keep obsessing over builds, go for Pathfinder: Wrath of the Righteous. For the cleanest D&D 5e rules hit, Solasta: Crown of the Magister is the pick.
Are there games that use the same D&D rules as BG3? #
Yes, but the closest rules match is Solasta: Crown of the Magister. It feels much more like someone built a tactical D&D 5e table in video game form: clear turns, reactions, positioning, dice, the lot. Pathfinder: Wrath of the Righteous is not 5e, but Pathfinder is close enough in ancestry that build nerds will feel at home. If you play for rules depth rather than cinematic presentation, both are worth trying.
I want story over combat — what should I play? #
Go straight to Disco Elysium if you want writing first and combat basically nowhere. It’s all conversation, bad decisions, skill checks, and your own brain arguing with you. Tyranny is sharper if you like the idea that your opening choices can reshape the whole political mess before the game really starts. For companions, romance, and party drama, Dragon Age: Origins is still the old heavyweight.
Can I play a BG3-like game co-op with friends? #
Yes, and Divinity: Original Sin 2 is the obvious first stop. It supports four-player co-op through the full campaign, and it’s at its best when everyone is arguing over dialogue choices, stealing things, and accidentally ruining the plan. Wasteland 3 is a different flavor — post-apocalyptic, meaner, more tactical shooter RPG — but its two-player campaign works well. Both let you make choices together instead of just clearing quests side by side.


















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