
Games Like Kingdom Come: Deliverance II - 12 Best Historical RPGs and Medieval Picks
Quick Answer: Kingdom Come: Deliverance is the obvious first stop: same studio, same Henry, same no-magic Bohemia. Mount & Blade II: Bannerlord is the pick if you want the climb from nobody to warlord turned into a full sandbox. Red Dead Redemption 2 swaps swords for revolvers, but it nails that slow, reactive feeling of living inside a real place.
Why These Games #
Kingdom Come: Deliverance II works because it does not treat medieval life like a theme park. You are not a chosen god-killer. You are a person who gets hungry, gets tired, reads a map badly, swings a sword badly, and slowly earns every scrap of competence. So this list is not just about “open-world RPGs with castles.” The ranking starts with historical realism, low-fantasy restraint, skill-based progression, reactive worlds, and melee combat that actually has weight. The closer a game gets to that grounded, systems-driven immersion, the higher it lands. After that, we include a few fantasy games with big audience overlap, but only when they share the friction, choices, or lived-in world that makes KCD2 special.
Top Picks #
1. Kingdom Come: Deliverance #

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Warhorse Studios’ 2018 original is still the cleanest answer. Set in 1403 Bohemia, it follows Henry, a blacksmith’s son, through a no-magic historical sandbox where practice matters. Swordplay is directional, armor matters, hunger and fatigue keep nagging at you, and the world does not flatter you.
- Similar because: It comes from the same studio, uses the same setting and historical systems, and feels like the first half of the same design argument.
- Different because: It is smaller, rougher, and less polished than Kingdom Come: Deliverance II, but its harsher edges make the blueprint easy to see.
- Best for: Players who started with KCD2 and want Henry’s earlier story without having to change mental gears.
2. Mount & Blade II: Bannerlord #

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TaleWorlds’ 2022 sandbox drops you into the fictional early-medieval land of Calradia and lets you claw your way upward. You begin as a nobody, take jobs, hire troops, win fights, build wealth, command armies, and eventually meddle in kingdom politics. The melee has real directional force, especially on horseback.
- Similar because: It shares the climb from nobody to somebody, weighty directional combat, and a medieval world that keeps moving without you.
- Different because: It cares more about strategy, armies, and sandbox power than tight historical detail or an authored story.
- Best for: Players who want to write their own rise to power, command troops, and manage territory.
3. Red Dead Redemption 2 #

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Rockstar’s 2018 western is not medieval, but it understands immersion better than most RPGs. As Arthur Morgan in 1899, you live inside a gang rather than floating above the world. NPCs remember your behavior, honor changes the tone, and the slow pace is the point, not a flaw.
- Similar because: It uses slowness, routine, reputation, and tiny reactive details to make a world feel stubbornly real.
- Different because: It is a western with guns, a more directed story, and no swordplay or medieval simulation.
- Best for: Players who value atmosphere, character, and believable daily life more than builds or loot.
4. Expeditions: Rome #

Kinguin£4.34-89%Steam £4.34查看價格 →
Logic Artists and THQ Nordic’s 2022 historical RPG turns the fantasy way down and the tactics way up. You play a young Roman legatus in the late Republic, balancing turn-based battles, legion management, political decisions, and branching consequences across a campaign with serious historical texture.
- Similar because: It is rooted in real history, choice-driven consequences, and the fantasy of growing into real authority.
- Different because: It is an isometric, turn-based tactics RPG, not a first-person life sim with sword duels.
- Best for: Players who want historical role-playing but prefer planning, positioning, and party decisions.
5. GreedFall #

GOG£1.43-91%Steam £1.43查看價格 →
Spiders’ 2019 RPG takes inspiration from the 17th-century age of exploration and colonial politics, then filters it through a strange island setting. It mixes swords, firearms, light magic, companion drama, diplomacy, and faction choices. Its best moments come when talking matters as much as fighting.
- Similar because: It leans into faction politics, social position, and morally messy choices with a grounded early-modern flavor.
- Different because: It is inspired by history rather than strictly historical, with fantasy elements and more conventional action-RPG combat.
- Best for: Players who liked negotiating between powers in KCD2 and can accept a bit of magic in the mix.
6. Pentiment #

Kinguin£2.19-87%Steam £2.19查看價格 →
Obsidian’s 2022 narrative adventure is almost the opposite of KCD2 mechanically, but it is very close in spirit. Set in a 16th-century Bavarian abbey town, it turns manuscripts, faith, class, gossip, and memory into the real game. There is no combat, only investigation, conversation, and consequences.
- Similar because: It is obsessed with medieval and early-modern daily life, belief, community pressure, and the long-term fallout of your choices.
- Different because: It is a text-led narrative adventure, not an action RPG or survival-leaning sandbox.
- Best for: Players who love KCD2’s historical detail enough to put the sword down.
7. Gothic II: Gold Edition #

K4G£2.68-69%Steam £2.68查看價格 →
Piranha Bytes’ 2002 classic is old, stiff, and still weirdly powerful. On the low-fantasy island of Khorinis, you are treated like dirt until you earn better. Factions react, enemies can crush you early, and the world feels hostile in a way modern RPGs often smooth away.
- Similar because: It has that same hard-edged European RPG attitude, with no hand-holding, earned status, reactive factions, and real vulnerability.
- Different because: It is older, clunkier, more fantasy-driven, and much less approachable than KCD2.
- Best for: Players who want to feel where this school of unforgiving RPG design came from.
8. Manor Lords #

GOG£10.56-36%Steam £10.56查看價格 →
Slavic Magic and Hooded Horse’s 2024 early access city-builder looks at the medieval world from above instead of from behind a helmet. Inspired by 14th-century Franconia, it asks you to build villages, manage food, seasons, and trade, and then march militias across believable terrain when politics turns violent.
- Similar because: It cares about the material base of medieval life: farming, labor, trade, seasons, and war.
- Different because: It is a city-building and strategy game, with no personal role-play or sword-fighting progression.
- Best for: Players who love the medieval setting itself and want to construct the world KCD2 lets you inhabit.
9. Chivalry 2 #

Kinguin£3.93Steam £3.93查看價格 →
Torn Banner’s 2021 multiplayer brawler is what you play when you want the sword to do the talking. Up to 64 players crash through sieges and battlefield objectives in first or third person. Blocking, timing, angles, and panic all matter, and the ragdoll chaos is half the charm.
- Similar because: It keeps the physical, directional feel of medieval melee and makes every swing feel committed.
- Different because: It is pure multiplayer combat, with no historical campaign, RPG growth, or life-sim texture.
- Best for: Players who mainly want heavy medieval fighting and do not need a story around it.
10. The Witcher 3: Wild Hunt #

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CD Projekt Red’s 2015 RPG is fantasy, but it earns its place through tone and writing. Geralt’s world is muddy, political, cruel, and full of side quests that actually sting. It is more heroic than KCD2, but its best choices are rarely clean.
- Similar because: It shares weighty consequences, morally ugly quests, strong regional identity, and a grim medieval mood.
- Different because: It has monsters, magic, a superhuman lead, and more fluid action combat than KCD2’s grounded duels.
- Best for: Players who want rich narrative and open-world questing, and do not mind leaving strict history behind.
11. Dragon's Dogma 2 #

Kinguin£10.49-81%Steam £10.49查看價格 →
Capcom’s 2024 action RPG is high fantasy, but it shares KCD2’s love of inconvenience. Fast travel is limited, the road is dangerous, companions chatter and learn, and physics-driven fights can spiral into glorious nonsense. The journey between places often matters more than the quest marker.
- Similar because: It makes travel feel risky and physical, using friction and surprise instead of constant convenience.
- Different because: It is full of giant monsters, magic, and action spectacle, with no interest in historical realism.
- Best for: Players who like hard travel, companion adventures, and unpredictable fights more than strict medieval authenticity.
12. The Elder Scrolls V: Skyrim Special Edition #

GOG£4.51-75%Steam £4.51查看價格 →
Bethesda’s 2016 Special Edition of Skyrim remains the comfort-food answer for open-world fantasy role-playing. It is not trying to be KCD2. It gives you dragons, magic, guilds, dungeons, and a huge mod scene. But the freedom to wander and become whoever you want still lands.
- Similar because: It offers a medieval-flavored open world built around player freedom, exploration, and self-directed role-play.
- Different because: It is high fantasy, far less grounded, and much more forgiving than Kingdom Come’s historical simulation.
- Best for: Players who want maximum freedom, modding, and fantasy exploration over realism.
Comparison Table #
| Game | Similar because | Different because | Best for |
|---|---|---|---|
| Kingdom Come: Deliverance | Same studio, Bohemia setting, no-magic history, practice-based skills, and directional swordplay. | Smaller and rougher than KCD2, with less polish and scale. | Players who want Henry’s earlier story and the closest possible match. |
| Mount & Blade II: Bannerlord | Nobody-to-warlord progression, physical melee, and a medieval world that does not revolve around you. | More strategy sandbox than authored historical RPG. | Sandbox players who want armies, politics, and territory. |
| Red Dead Redemption 2 | Slow pacing, reactive detail, reputation, routine, and powerful immersion. | Western setting, guns, and a more linear story structure. | Players who care most about atmosphere and character. |
| Expeditions: Rome | Real history, consequence-heavy choices, and a rise into command. | Turn-based tactics instead of first-person action. | History fans who like tactical RPGs. |
| GreedFall | Faction politics, diplomacy, and grounded early-modern flavor. | Fantasy elements and more standard action-RPG combat. | Players who want choices, companions, and faction drama. |
| Pentiment | Deep historical texture, religion, class, community, and long-term consequences. | No combat, no open-world action, mostly dialogue and investigation. | Players who want history and moral choice over fighting. |
| Gothic II: Gold Edition | Harsh progression, earned status, reactive factions, and old-school European RPG grit. | Dated controls, older presentation, and more fantasy. | Players who want the roots of hard-edged RPG design. |
| Manor Lords | Medieval life, economy, seasons, trade, and warfare treated seriously. | Strategy and city-building, not personal role-playing. | Players who want to build the medieval world from the ground up. |
| Chivalry 2 | Heavy directional melee and chaotic medieval battlefield energy. | Multiplayer-only focus, no RPG campaign or historical life sim. | Players who just want sword combat and big brawls. |
| The Witcher 3: Wild Hunt | Grim medieval tone, strong quests, political ugliness, and meaningful choices. | Fantasy monsters, magic, and a superhuman protagonist. | RPG fans who want top-tier storytelling and can accept fantasy. |
| Dragon's Dogma 2 | Friction-heavy travel, sudden danger, and physical combat encounters. | High fantasy spectacle instead of historical realism. | Players who like dangerous journeys and companion-led adventuring. |
| The Elder Scrolls V: Skyrim Special Edition | Open exploration, role-play freedom, and a medieval-flavored world. | Dragons, magic, loose simulation, and a much softer difficulty curve. | Players who want freedom, mods, and fantasy exploration. |
Filters #
| Filter | Games |
|---|---|
| Closest to KCD2's historical realism | Kingdom Come: Deliverance, Expeditions: Rome, Pentiment |
| For sandbox and large-scale war | Mount & Blade II: Bannerlord, Manor Lords, Chivalry 2 |
| OK with fantasy, want deep stories | The Witcher 3: Wild Hunt, Dragon's Dogma 2, The Elder Scrolls V: Skyrim Special Edition |
| Atmosphere and slow immersion | Red Dead Redemption 2, GreedFall, Gothic II: Gold Edition |
FAQ #
Which game is the closest to Kingdom Come: Deliverance II? #
The closest game is Kingdom Come: Deliverance, because it is the direct predecessor from the same studio, with the same no-magic Bohemian setting and the same obsession with skill, survival, and grounded swordplay. If you want another historical game with serious consequences, try Expeditions: Rome. If you want medieval history without combat, Pentiment is the sharper, quieter pick.
Are there games like KCD2 without the steep difficulty? #
Yes. The Witcher 3: Wild Hunt and The Elder Scrolls V: Skyrim Special Edition are much easier to settle into, with clearer questing and a more familiar open-world structure. They are fantasy, not historical simulations, but they scratch the medieval RPG itch. For immersion without the same mechanical harshness, Red Dead Redemption 2 is slower, smoother, and more cinematic.
I mainly love KCD2's sword combat. What should I play? #
Go straight to Chivalry 2 if you want weighty directional melee in huge multiplayer battles. It drops the role-playing and keeps the crunch. If you want that kind of combat inside a single-player sandbox with armies, horses, and long-term progression, Mount & Blade II: Bannerlord is the better fit. Kingdom Come: Deliverance is still the closest one-on-one historical duel.
Are any of these truly historical rather than fantasy? #
Yes. Kingdom Come: Deliverance, Expeditions: Rome, and Pentiment are the strongest historical picks here, with little to no magic and a clear interest in real periods, politics, and daily life. Red Dead Redemption 2 is not medieval, but it belongs in the same historical-immersion family because of how seriously it recreates a specific time and place.


















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Pentiment is the most interesting pull here for me, because grounded historical immersion works best when the setting and social systems matter as much as combat.
Bannerlord is probably the easiest rabbit hole after this since the whole nobody-to-warlord sandbox can eat your weekend in one sitting.
True, Bannerlord is a time sink, but I usually wait for a sale on games that big; the first Kingdom Come still seems like the safest next step since it’s the same studio, Henry, and no-magic Bohemia.
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